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Kallarios
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--- Kallarios --- Runes: Death Man Darkness Type: Player Character Homeland: Sartar Occupation: Chariot Driver Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kallarios is Amused and Steadfast. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 8 (40%) Size: 18 (90%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 18% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Darkness 80% Air 70% Power Runes: Man 85% Death 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 17% Drive (Chariot) 40% Jump 28% Ride (Horse) 5% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 35% Disguise 10% Fast Talk 10% Intimidate 75% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 35% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 30% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 35% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 45% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 75% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 45% **Ranged (+5%)** Arbalest 45% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Parry (5pts) Strength (2pts) Disruption (1pts) Detect Undead (1pts) Rune Spells: Turn Undead (1pts) Sword Trance (1pts) Morale (2pts) Melee Attacks: Dagger 75% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Arbalest 45% 3D6+1 SR 3 10/10 HP Rng 150 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Kallarios ** Runes: Death Man Darkness Homeland: Sartar, Occupation: Chariot Driver, Initiate of Cult: Humakt STR: 13, CON: 8, SIZ: 18, DEX: 11, INT: 13, POW: 14, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 10, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Honor 60%, Reputation 18%, Love (Family) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 70%, Earth 40%, Darkness 80%, Man 85%, Death 85%, Skills: Intimidate 75%, Dagger 75%, Spirit Combat 50%, Whip 45%, Scan 45%, Medium Shield 45%, Arbalest 45%, Homeland Lore (Local) 45%, Drive (Chariot) 40%, Conceal 35%, Battle 35%, Dance 35%, Farm 35%, Climb 35% Spirit Magic: Parry (5pts), Strength (2pts), Disruption (1pts), Detect Undead (1pts) Rune Spells: Turn Undead (1pts), Sword Trance (1pts), Morale (2pts) Attacks: Dagger 75% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Arbalest 45% 3D6+1 SR 3 10/10 HP Rng 150 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,