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One
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--- One --- Runes: Harmony Illusion Earth Type: Player Character Homeland: Prax: Pol-Joni Occupation: Entertainer Initiate of Cult: Flintnail Standard of Living: Free Income: 100 L Ransom: 500 L Description: One is Lovable and Judgmental. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 15% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Patron) 60% **Cults: Flintnail - Initiate - Rune Points: 3 Elemental Runes: Air 50% Earth 80% Power Runes: Illusion 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 20% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 45% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 60% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 30% Sing 50% Speak (Heortling) 40% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Flintnail) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 20% Customs (Pol-Joni) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 60% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Flintnail) 40% Worship (Orlanth) 0% **Manipulation (+15%)** Armour Making (Metal) 25% Conceal 20% Craft (Arms) 25% Devise 20% Masonary (Stone) 25% Play Instrument 60% Sleight 25% Weapon Making (Metal) 25% **Perception (+10%)** Insight (Human) 40% Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 35% 1H Hammer 55% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 30% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 100% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 55% Small Shield 55% Spirit Magic: Glue (2pts) Rune Spells: Warding (1pts) MultiSpell (1pts) Summon Cult Spirit (1pts) Melee Attacks: Medium Shield 55% 1D4+1D4 SR 7 12/12 HP War Hammer 55% 1D6+2+1D4 SR 7 10/10 HP Ranged Attacks: Light Crossbow 100% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** One ** Runes: Harmony Illusion Earth Homeland: Prax: Pol-Joni, Occupation: Entertainer, Initiate of Cult: Flintnail STR: 11, CON: 11, SIZ: 14, DEX: 13, INT: 17, POW: 15, CHA: 13, Derived Stats: Magic Points: 15, Damage Bonus: +1D4, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 15%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Patron) 60%, Cults: Flintnail - Initiate - Rune Points: 3 Runes: Earth 80%, Air 50%, Harmony 85%, Illusion 85%, Skills: Crossbows 100%, Dance 60%, Play Instrument 60%, Speak (Praxian) 60%, Peaceful Cut 60%, 1H Hammer 55%, Climb 55%, Small Shield 55%, Medium Shield 55%, Sing 50%, Herd 45%, Ride (Horse) 45%, Spirit Combat 45%, Jump 44% Spirit Magic: Glue (2pts) Rune Spells: Warding (1pts), MultiSpell (1pts), Summon Cult Spirit (1pts) Attacks: War Hammer 55% 1D6+2+1D4 SR 7 10/10 HP Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Light Crossbow 100% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,