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Brunwahld
Full Character
Stat Block
--- Brunwahld --- Runes: Air Beast Movement Type: Player Character Homeland: Sartar Occupation: Entertainer Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 100 L Ransom: 500 L Description: Stats: Strength: 23 (115%) Constitution: 18 (90%) Size: 21 (105%) Dexterity: 15 (75%) Intelligence: 10 (50%) Power: 16 (80%) Charisma: 15 (75%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +2D6 Hit Points: 21 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 70% Devotion (Orlanth) 60% Reputation 10% Love (Family) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Darkness 20% Power Runes: Truth 50% Man 10% Beast 90% Death 50% Stasis 10% Harmony 50% Illusion 50% Disorder 50% Movement 90% Fertility 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Ride (Mammoth) 15% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 50% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 80% Sing 65% Speak (Beastspeech) 15% Speak (Sartarite) 35% Speak (Stormspeech) 35% Speak (Tradetalk) 15% **Knowledge (+0%)** Animal Lore 5% Battle 20% Celestial Lore 5% Customs (Sartar) 10% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Homeland Lore (Beast Valley) 40% Lore (Sartar) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Sartarite) 25% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 50% Sleight 25% **Perception (+0%)** Insight (Species) 20% Insight (Human) 30% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-10%)** **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 85% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 65% Medium Shield 45% Small Shield 30% Spirit Magic: Befuddle (2pts) Mobility (1pts) Strength (2pts) Protection (7pts) Glamour (2pts) Rune Spells: Flight (1pts) Lightning (1pts) Wind Words (1pts) Summon Elemental (1pts) Melee Attacks: Kopis 85% 1D8+1+2D6 SR 5 12/12 HP Great Axe 20% 2D6+2+2D6 SR 5 10/10 HP Large Shield 65% 1D6+2D6 SR 6 16/16 HP Ranged Attacks: Composite Bow 30% 1D8+1 SR 2 7/7 HP Rng 100 Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 6 8/8 HP (9-11) - Abdomen Armor: 6 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Brunwahld ** Runes: Air Beast Movement Homeland: Sartar, Occupation: Entertainer, Initiate of Cult: Orlanth Adventurous STR: 23, CON: 18, SIZ: 21, DEX: 15, INT: 10, POW: 16, CHA: 15, Derived Stats: Damage Bonus: +2D6, Hit Points: 21, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Devotion (Orlanth) 60%, Reputation 10%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Earth 40%, Darkness 20%, Air 90%, Movement 90%, Fertility 50%, Disorder 50%, Truth 50%, Stasis 10%, Harmony 50%, Illusion 50%, Man 10%, Beast 90%, Death 50%, Skills: Kopis 85%, Orate 80%, Large Shield 65%, Sing 65%, Dance 50%, Play Instrument 50%, Jump 50%, Climb 45%, Medium Shield 45%, Broadsword 40%, Homeland Lore (Beast Valley) 40%, Grapple 40%, Fist 40%, Spirit Combat 40% Spirit Magic: Glamour (2pts), Befuddle (2pts), Mobility (1pts), Strength (2pts), Protection (7pts) Rune Spells: Wind Words (1pts), Summon Elemental (1pts), Flight (1pts), Lightning (1pts) Attacks: Great Axe 20% 2D6+2+2D6 SR 5 10/10 HP Large Shield 65% 1D6+2D6 SR 6 16/16 HP Kopis 85% 1D8+1+2D6 SR 5 12/12 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Composite Bow 30% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 6 8/8 HP (9-11) - Abdomen Armor: 6 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,