The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
gorn
Full Character
Stat Block
--- gorn --- Runes: Beast Death Earth Type: Player Character Homeland: Giant (10m) Occupation: Heavy Infantry Initiate of Cult: Foundchild Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 87 (435%) Constitution: 22 (110%) Size: 77 (385%) Dexterity: 9 (45%) Intelligence: 10 (50%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +9D6 Hit Points: 40 Healing Rate: 0 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 0 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Hate 65% Honor 60% Reputation 10% Hate (Order) 60% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Earth 65% Darkness 40% Power Runes: Beast 95% Chaos 10% Illusion 50% Movement 50% Fertility 25% Truth 50% Death 75% Stasis 50% Man 5% Harmony 45% Disorder 65% Dragonewt 10% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 28% Drive (Chariot) 15% Jump 37% Ride (Horse) 15% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 75% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Foundchild) 15% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 25% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 50% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 20% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Foundchild) 20% **Manipulation (+90%)** Conceal 95% Craft (Arms) 100% Devise 95% Play Instrument 95% Sleight 100% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 35% **Stealth (-85%)** Hide -75% Move Quietly -75% **Melee (+90%)** 1H Axe 110% 1H Hammer 140% 1H Mace 105% 1H Spear 95% 2H Axe 160% 2H Hammer 110% 2H Mace 100% 2H Spear 105% Battle Axe 100% Broadsword 100% Dagger 105% Fist 115% Grapple 115% Greatsword 95% Kick 115% Kopis 100% Lance 95% Pike 105% Quarterstaff 105% Rapier 95% Shortsword 100% Whip 95% **Ranged (+90%)** Arbalest 100% Axe, Throwing 100% Composite Bow 95% Crossbows 115% Dagger, Throwing 95% Elf Bow 95% Javelin 100% Pole Lasso 95% Rock 180% Self Bow 95% Sling 95% Staff Sling 100% Throwing Dagger 100% Thrown Axe 100% **Shield (+90%)** Large Shield 140% Medium Shield 105% Small Shield 105% Spirit Magic: Heal (2pts) Disruption (1pts) Melee Attacks: Fist 115% 1D3+9D6 SR 7 0/0 HP Kick 115% 1D6+9D6 SR 7 0/0 HP Great Axe 160% 2D6+2+9D6 SR 5 10/10 HP Large Shield 140% 1D6+9D6 SR 6 16/16 HP Ranged Attacks: Thrown Rock 180% 1D4+9D3 SR 3 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 14/14 HP (16-18) - L Arm Armor: 6 13/13 HP (13-15) - R Arm Armor: 6 13/13 HP (12) - Chest Armor: 5 15/15 HP (9-11) - Abdomen Armor: 3 14/14 HP (5-8) - L Leg Armor: 6 14/14 HP (1-4) - R Leg Armor: 6 14/14 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** gorn ** Runes: Beast Death Earth Homeland: Giant (10m), Occupation: Heavy Infantry, Initiate of Cult: Foundchild STR: 87, CON: 22, SIZ: 77, DEX: 9, INT: 10, POW: 11, CHA: 10, Derived Stats: Damage Bonus: +9D6, Hit Points: 40, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 Passions: Hate (Order) 60%, Love (Family) 60%, Hate 65%, Honor 60%, Reputation 10%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Earth 65%, Darkness 40%, Fire/Sky 20%, Truth 50%, Death 75%, Stasis 50%, Disorder 65%, Dragonewt 10%, Man 5%, Harmony 45%, Illusion 50%, Movement 50%, Fertility 25%, Beast 95%, Chaos 10%, Skills: Rock 180%, 2H Axe 160%, 1H Hammer 140%, Large Shield 140%, Crossbows 115%, Fist 115%, Kick 115%, Grapple 115%, 1H Axe 110%, 2H Hammer 110%, Small Shield 105%, Dagger 105%, Medium Shield 105%, 2H Spear 105% Spirit Magic: Heal (2pts), Disruption (1pts) Attacks: Great Axe 160% 2D6+2+9D6 SR 5 10/10 HP Large Shield 140% 1D6+9D6 SR 6 16/16 HP Fist 115% 1D3+9D6 SR 7 0/0 HP Kick 115% 1D6+9D6 SR 7 0/0 HP Thrown Rock 180% 1D4+9D3 SR 3 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 14/14 HP (16-18) - L Arm Armor: 6 13/13 HP (13-15) - R Arm Armor: 6 13/13 HP (12) - Chest Armor: 5 15/15 HP (9-11) - Abdomen Armor: 3 14/14 HP (5-8) - L Leg Armor: 6 14/14 HP (1-4) - R Leg Armor: 6 14/14 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,