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Koekkii Skikkikkakkiss
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--- Koekkii Skikkikkakkiss --- Runes: Moon Death Illusion Type: Player Character Homeland: Lunar Tarsh Occupation: Merchant Initiate of Cult: Seven Mothers Standard of Living: Free Income: 500 L Ransom: 500 L Description: Koekkii Skikkikkakkiss is an uninteresting merchant from Lunar Tarsh specializing in farmland Mortgages in certain Heortling locations Stats: Strength: 14 (70%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 18 (90%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 18 Movement: Ground: 8 Passions & Reputations: Loyalty (Furthest) 60% Honor 70% Love (Family) 70% Fear (Dragons) 60% Loyalty (Tribe) 60% Hate (Old Tarsh) 60% Hate (Praxians) 60% Loyalty (Temple) 60% Loyalty (Hindart) 60% Reputation 15% Loyalty (City) 60% Hate (Rugbadgian) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% Loyalty (Clan) 60% Loyalty (Fazzur) 60% Loyalty (Pharandros) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Moon 90% Darkness 40% Fire/Sky 20% Power Runes: Illusion 75% Beast 35% Harmony 45% Man 65% Death 75% Disorder 55% Movement 40% Fertility 25% Truth 25% Stasis 60% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 45% Charm 25% Dance 25% Disguise 40% Fast Talk 15% Intimidate 35% Intrigue 20% Orate 45% Sing 30% Speak (New Pelorian) 80% Speak (Tarshite) 30% Speak (Tradetalk) 50% **Knowledge (+10%)** Animal Lore 15% Battle 25% Celestial Lore 20% Cult Lore (Seven Mothers) 45% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 50% Farm 45% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 40% Manage Household 60% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Heortling) 20% Read/Write (New Pelorian) 25% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 40% Prepare Corpse 20% Spirit Combat 45% Worship (Seven Mothers) 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Insight (Human) 50% Listen 35% Scan 35% Search 35% Track 15% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 55% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 65% Medium Shield 35% Small Shield 25% Spirit Magic: Glamour (0pts) Befuddle (0pts) Bladesharp (0pts) Rune Spells: Madness (2pts) Reflection (1pts) Summon Elemental (1pts) Melee Attacks: 1H Short Spear 55% 1D6+1+1D4 SR 7 10/10 HP Large Shield 65% 1D6+1D4 SR 8 16/16 HP Quarterstaff 25% 1D8+1D4 SR 5 8/8 HP Ranged Attacks: Composite Bow 25% 1D8+1 SR 3 7/7 HP Rng 100 Repeating Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 1 6/6 HP (16-18) - L Arm Armor: 1 5/5 HP (13-15) - R Arm Armor: 1 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 1 6/6 HP (1-4) - R Leg Armor: 1 6/6 HP Equipment: History: 300 Lunars Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Koekkii Skikkikkakkiss ** Runes: Moon Death Illusion Homeland: Lunar Tarsh, Occupation: Merchant, Initiate of Cult: Seven Mothers STR: 14, CON: 15, SIZ: 14, DEX: 10, INT: 13, POW: 18, CHA: 14, Derived Stats: Magic Points: 18, Damage Bonus: +1D4, Hit Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Love (Family) 70%, Fear (Dragons) 60%, Loyalty (Tribe) 60%, Hate (Old Tarsh) 60%, Loyalty (Furthest) 60%, Honor 70%, Loyalty (Temple) 60%, Loyalty (Hindart) 60%, Hate (Praxians) 60%, Loyalty (City) 60%, Hate (Rugbadgian) 60%, Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Reputation 15%, Loyalty (Fazzur) 60%, Loyalty (Pharandros) 60%, Loyalty (Clan) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Moon 90%, Darkness 40%, Fire/Sky 20%, Disorder 55%, Movement 40%, Truth 25%, Stasis 60%, Fertility 25%, Harmony 45%, Illusion 75%, Beast 35%, Death 75%, Man 65%, Skills: Speak (New Pelorian) 80%, Large Shield 65%, Manage Household 60%, 1H Spear 55%, Speak (Tradetalk) 50%, Insight (Human) 50%, Evaluate 50%, Orate 45%, Farm 45%, Bargain 45%, Cult Lore (Seven Mothers) 45%, Spirit Combat 45%, Climb 45%, Meditate 40% Spirit Magic: Glamour (0pts), Befuddle (0pts), Bladesharp (0pts) Rune Spells: Madness (2pts), Reflection (1pts), Summon Elemental (1pts) Attacks: Large Shield 65% 1D6+1D4 SR 8 16/16 HP Quarterstaff 25% 1D8+1D4 SR 5 8/8 HP 1H Short Spear 55% 1D6+1+1D4 SR 7 10/10 HP Composite Bow 25% 1D8+1 SR 3 7/7 HP Rng 100 Repeating Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 1 6/6 HP (16-18) - L Arm Armor: 1 5/5 HP (13-15) - R Arm Armor: 1 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 1 6/6 HP (1-4) - R Leg Armor: 1 6/6 HP Equipment: History: 300 Lunars, Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,