The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Hedkorm-Breath
Full Character
Stat Block
--- Hedkorm-Breath --- Runes: Beast Death Water Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Hedkorm-Breath is Open and Instinctive. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 16 (80%) Size: 15 (75%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Temple) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Water 60% Darkness 20% Air 40% Moon 10% Power Runes: Beast 75% Death 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 75% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 30% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 10% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 35% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 50% 2H Axe 20% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 65% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 65% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 35% Medium Shield 55% Small Shield 20% Spirit Magic: Lightwall (2pts) Spell Matrix Enchantment (1pts) Heal (1pts) Glamour (2pts) Rune Spells: Summon Moon Elemental (1pts) Melee Attacks: Dagger 65% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 65% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Hedkorm-Breath ** Runes: Beast Death Water Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 13, CON: 16, SIZ: 15, DEX: 10, INT: 13, POW: 11, CHA: 13, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Shaker Temple) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Air 40%, Moon 10%, Water 60%, Darkness 20%, Beast 75%, Death 75%, Skills: Speak (New Pelorian) 75%, Crossbows 65%, Dagger 65%, Medium Shield 55%, Battle 55%, 1H Spear 50%, Farm 40%, Scan 40%, Climb 40%, Listen 40%, Homeland Lore (Local) 35%, Large Shield 35%, Spirit Combat 35%, Worship (Seven Mothers) 35% Spirit Magic: Glamour (2pts), Lightwall (2pts), Spell Matrix Enchantment (1pts), Heal (1pts) Rune Spells: Summon Moon Elemental (1pts) Attacks: Dagger 65% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Light Crossbow 65% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,