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Kenvale Swift
Full Character
Stat Block
--- Kenvale Swift --- Runes: Death Illusion Darkness Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kenvale Swift is Fatalistic and Suave. They is a Common adventurer. (They/Them) Stats: Strength: 12 (60%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 10 (50%) Intelligence: 8 (40%) Power: 9 (45%) Charisma: 10 (50%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Leader) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 20% Air 40% Moon 10% Darkness 60% Power Runes: Illusion 75% Death 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 25% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 40% Speak (Heortling) 0% Speak (New Pelorian) 70% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (-5%)** Alchemy 0% Animal Lore 0% Battle 35% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 10% Customs (Heortling) 0% Customs (Lunar Provincial) 20% Elder Race Lore (Elves) 0% Evaluate 5% Farm 30% First Aid 20% Game 10% Herd 0% Homeland Lore (Local) 25% Library Use 0% Lore (Local) 0% Manage Household 5% Mineral Lore 0% Peaceful Cut 5% Plant Lore 0% Read/Write (New Pelorian) 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 0% Treat Poison 0% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (-5%)** Insight (Species) 15% Listen 40% Scan 30% Search 20% Track 0% **Stealth (-10%)** Hide 10% Move Quietly 10% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 15% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 5% Broadsword 5% Dagger 55% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 50% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 10% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 60% Medium Shield 20% Small Shield 10% Spirit Magic: Protection (3pts) Detect Undead (1pts) Speedart (1pts) Rune Spells: Dismiss Air Elemental (1pts) Melee Attacks: Dagger 55% 1D4+2+1D4 SR 8 6/6 HP Large Shield 60% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Light Crossbow 20% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Kenvale Swift ** Runes: Death Illusion Darkness Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 12, CON: 15, SIZ: 15, DEX: 10, INT: 8, POW: 9, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Leader) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Air 40%, Moon 10%, Darkness 60%, Fire/Sky 20%, Illusion 75%, Death 75%, Skills: Speak (New Pelorian) 70%, Large Shield 60%, Dagger 55%, Kopis 50%, Climb 50%, Listen 40%, Sing 40%, Spirit Combat 35%, Battle 35%, Scan 30%, Farm 30%, Jump 30%, Homeland Lore (Local) 25%, Charm 25% Spirit Magic: Speedart (1pts), Protection (3pts), Detect Undead (1pts) Rune Spells: Dismiss Air Elemental (1pts) Attacks: Dagger 55% 1D4+2+1D4 SR 8 6/6 HP Large Shield 60% 1D6+1D4 SR 7 16/16 HP Light Crossbow 20% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,