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Keninna Wily
Full Character
Stat Block
--- Keninna Wily --- Runes: Death Illusion Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Keninna Wily is Precise and Unsystematic. She is a Common adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 10 (50%) Size: 14 (70%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 10 (50%) Charisma: 15 (75%) Derived Stats: Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 11 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Honor 60% Reputation 10% Love (Family) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 20% Air 40% Moon 10% Earth 60% Power Runes: Death 75% Illusion 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 25% Speak (New Pelorian) 75% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Animal Lore 10% Battle 45% Celestial Lore 15% Cult Lore (Seven Mothers) 20% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Spirit Combat 35% Worship (Seven Mothers) 35% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 40% Battle Axe 20% Broadsword 20% Dagger 70% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 65% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 65% Pole Lasso 15% Rock 25% Self Bow 15% Sling 35% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 70% Small Shield 25% Spirit Magic: Lantern (1pts) Fanaticism (1pts) Detect Undead (1pts) Detect Enemies (1pts) Summon (1pts) Rune Spells: Summon Earth Elemental (1pts) Melee Attacks: Dagger 70% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 70% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 65% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Keninna Wily ** Runes: Death Illusion Earth Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 12, CON: 10, SIZ: 14, DEX: 15, INT: 14, POW: 10, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Shaker Temple) 60%, Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Fire/Sky 20%, Air 40%, Moon 10%, Earth 60%, Death 75%, Illusion 75%, Skills: Speak (New Pelorian) 75%, Medium Shield 70%, Dagger 70%, Javelin 65%, Kopis 65%, Jump 60%, Battle 45%, Climb 45%, Large Shield 40%, Scan 40%, Listen 40%, 2H Spear 40%, Farm 40%, Spirit Combat 35% Spirit Magic: Summon (1pts), Lantern (1pts), Fanaticism (1pts), Detect Undead (1pts), Detect Enemies (1pts) Rune Spells: Summon Earth Elemental (1pts) Attacks: Dagger 70% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 70% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 65% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,