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Hara Good-Ale
Full Character
Stat Block
--- Hara Good-Ale --- Runes: Disorder Death Air Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Hara Good-Ale is Gullible and Opportunistic. She is a Common adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 10 (50%) Size: 12 (60%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 40% Air 60% Moon 10% Power Runes: Disorder 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Swim 30% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 20% Sing 30% Speak (New Pelorian) 80% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Animal Lore 15% Battle 60% Celestial Lore 20% Cult Lore (Seven Mothers) 45% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 35% Game 25% Herd 15% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (New Pelorian) 25% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Seven Mothers) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+15%)** Hide 35% Move Quietly 35% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 70% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 75% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 35% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 55% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 80% Medium Shield 40% Small Shield 30% Spirit Magic: Vigor (2pts) Farsee (2pts) Ironhand (1pts) Rune Spells: Reflection (1pts) Melee Attacks: Dagger 75% 1D4+2+1D4 SR 8 6/6 HP Large Shield 80% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Sling 55% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Hara Good-Ale ** Runes: Disorder Death Air Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 16, CON: 10, SIZ: 12, DEX: 14, INT: 17, POW: 14, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 10, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Honor 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Air 60%, Moon 10%, Darkness 20%, Fire/Sky 40%, Disorder 75%, Death 75%, Skills: Large Shield 80%, Speak (New Pelorian) 80%, Dagger 75%, 1H Spear 70%, Battle 60%, Sling 55%, Jump 47%, Farm 45%, Listen 45%, Cult Lore (Seven Mothers) 45%, Climb 45%, Scan 45%, Grapple 40%, Crossbows 40% Spirit Magic: Vigor (2pts), Farsee (2pts), Ironhand (1pts) Rune Spells: Reflection (1pts) Attacks: Dagger 75% 1D4+2+1D4 SR 8 6/6 HP Large Shield 80% 1D6+1D4 SR 7 16/16 HP Sling 55% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,