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Esrol
Full Character
Stat Block
--- Esrol --- Runes: Fertility Illusion Darkness Type: Player Character Homeland: Lunar Tarsh Occupation: Fisher Initiate of Cult: Eurmal Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Esrol is Ambitious and Tense. She is a Common adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 9 (45%) Size: 15 (75%) Dexterity: 3 (15%) Intelligence: 15 (75%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 5 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Hate (Authority) 60% Loyalty (Shaker Temple) 60% **Cults: Eurmal - Initiate - Rune Points: 1 Elemental Runes: Darkness 60% Fire/Sky 20% Moon 50% Power Runes: Illusion 75% Fertility 75% Condition Runes: Skills: **Agility (-10%)** Boat 25% Climb 30% Dodge 16% Drive (Chariot) -5% Jump -1% Ride (Horse) -5% Swim 45% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 25% Dance 15% Disguise 5% Fast Talk 20% Intimidate 15% Intrigue 10% Orate 10% Sing 10% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 25% Cult Lore (Eurmal) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Eurmal) 50% Worship (Orlanth) 0% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 25% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 5% Broadsword 5% Dagger 20% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 15% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 10% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 45% Pole Lasso 0% Rock 10% Self Bow 0% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 25% Medium Shield 30% Small Shield 10% Spirit Magic: Disruption (1pts) Ignite (1pts) Glamour (2pts) Shimmer (1pts) Rune Spells: Illusory Motion (1pts) Melee Attacks: Medium Shield 30% 1D4+1D4 SR 9 12/12 HP 1H Short Spear 25% 1D6+1+1D4 SR 8 10/10 HP Ranged Attacks: Thrown Javelin 45% 1D10+1D2 SR 5 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Esrol ** Runes: Fertility Illusion Darkness Homeland: Lunar Tarsh, Occupation: Fisher, Initiate of Cult: Eurmal STR: 10, CON: 9, SIZ: 15, DEX: 3, INT: 15, POW: 11, CHA: 11, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 5%, Love (Family) 70%, Loyalty (Clan) 60%, Hate (Authority) 60%, Loyalty (Shaker Temple) 60%, Cults: Eurmal - Initiate - Rune Points: 1 Runes: Moon 50%, Darkness 60%, Fire/Sky 20%, Illusion 75%, Fertility 75%, Skills: Farm 50%, Scan 50%, Worship (Eurmal) 50%, Speak (New Pelorian) 50%, Swim 45%, Javelin 45%, Lore (River) 35%, Homeland Lore (Local) 35%, Spirit Combat 35%, Medium Shield 30%, Search 30%, Climb 30%, Listen 30%, Customs (Lunar Provincial) 30% Spirit Magic: Ignite (1pts), Glamour (2pts), Shimmer (1pts), Disruption (1pts) Rune Spells: Illusory Motion (1pts) Attacks: Medium Shield 30% 1D4+1D4 SR 9 12/12 HP 1H Short Spear 25% 1D6+1+1D4 SR 8 10/10 HP Thrown Javelin 45% 1D10+1D2 SR 5 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,