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Hendetin
Full Character
Stat Block
--- Hendetin --- Runes: Disorder Truth Earth Type: Player Character Homeland: Grazelands Occupation: Scribe Initiate of Cult: Maran Gor Standard of Living: Free Income: 160 L Ransom: 1000 L Description: Hendetin is Doubtful and Profane. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Feathered Horse Queen) 60% Reputation 16% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Devotion (Maran Gor) 60% **Cults: Maran Gor - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Darkness 40% Fire/Sky 10% Power Runes: Disorder 85% Truth 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 45% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 75% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 15% Speak (Earthtongue) 15% Speak (Heortling) 15% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 35% Celestial Lore 10% Cult Lore (Maran Gor) 20% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 25% Farm 15% First Aid 15% Game 20% Herd 45% Homeland Lore (Local) 35% Library Use 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 80% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Maran Gor) 45% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 70% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 40% Battle Axe 20% Broadsword 30% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 45% Composite Bow 30% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 35% Small Shield 40% Spirit Magic: Bludgeon (2pts) Disruption (1pts) Rune Spells: Blast Earth (1pts) Shake Earth (1pts) Create Fissure (1pts) Melee Attacks: Heavy Mace 70% 1D8+2+1D4 SR 6 10/10 HP Small Shield 40% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials Three bundles of reports and notes worth 100 L Blank parchments worth 50 L Tin disk carved with calendar Old letter of introduction from senior scribe Bronze dagger 80 L in coin
** Hendetin ** Runes: Disorder Truth Earth Homeland: Grazelands, Occupation: Scribe, Initiate of Cult: Maran Gor STR: 11, CON: 14, SIZ: 16, DEX: 13, INT: 16, POW: 14, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 16%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Devotion (Maran Gor) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: Maran Gor - Initiate - Rune Points: 3 Runes: Fire/Sky 10%, Earth 80%, Darkness 40%, Disorder 85%, Truth 85%, Skills: Read/Write (Old Tarsh) 80%, Dance 75%, 1H Mace 70%, Speak (Pure Horse Tongue) 55%, Climb 45%, Worship (Maran Gor) 45%, Herd 45%, Ride (Horse) 45%, Axe, Throwing 45%, Jump 44%, Small Shield 40%, Spirit Combat 40%, 2H Spear 40%, Dagger 35% Spirit Magic: Bludgeon (2pts), Disruption (1pts) Rune Spells: Blast Earth (1pts), Shake Earth (1pts), Create Fissure (1pts) Attacks: Heavy Mace 70% 1D8+2+1D4 SR 6 10/10 HP Small Shield 40% 1D3+1D4 SR 6 8/8 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials, Three bundles of reports and notes worth 100 L, Blank parchments worth 50 L, Tin disk carved with calendar, Old letter of introduction from senior scribe, Bronze dagger, 80 L in coin,