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Darius
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--- Darius --- Runes: Air Earth Beast Type: Player Character Homeland: Esrolia Occupation: Thief Initiate of Cult: Yinkin Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Grandfather Healer, Boldhome campaign, survived, survived interim years, fought at Building Wall Battle, died, killed, gain Devotion (deity). Father, died of illness 1616 Me, Fought in the Battle of Auroch Hills, aided King Broyan +5% battle, +5% devotion, +4% reputation, survived participate in Siege in Nochet, survived +5% battle, Battle of Pennel Ford, survived +5% battle, witnessed Dragonrise Stats: Strength: 14 (70%) Constitution: 12 (60%) Size: 14 (70%) Dexterity: 17 (85%) Intelligence: 16 (80%) Power: 13 (65%) Charisma: 13 (65%) Derived Stats: Hit Points: 13 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 19% Love (Family) 80% Loyalty (City) 60% Loyalty (Clan) 60% Devotion (Yinkin) 65% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 80% Darkness 20% Power Runes: Harmony 50% Illusion 50% Movement 80% Truth 50% Stasis 20% Disorder 50% Fertility 50% Man 20% Beast 80% Death 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 70% Dodge 59% Drive (Chariot) 15% Jump 46% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 15% Charm 20% Dance 25% Disguise 50% Fast Talk 40% Intimidate 20% Intrigue 15% Orate 15% Sing 20% Speak (Beastspeech) 20% Speak (Esrolian) 55% Speak (Tradetalk) 25% **Knowledge (+5%)** Animal Lore 10% Battle 40% Celestial Lore 10% Cult Lore (Yinkin) 20% Customs (Esrolian) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 20% Game 20% Herd 10% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Yinkin) 40% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 30% Play Instrument 20% Sleight 55% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 50% **Stealth (+10%)** Hide 30% Move Quietly 75% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 65% Broadsword 25% Dagger 45% Fist 40% Grapple 40% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 30% Shortsword 25% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 65% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 30% Sling 20% Staff Sling 25% Throwing Dagger 35% Thrown Axe 35% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 45% Spirit Magic: Silence (1pts) Mobility (1pts) Coordination (3pts) Rune Spells: Claws (2pts) Catseye (1pts) Identify Secret (1pts) Melee Attacks: Dagger 45% 1D4+2+1D4 SR 7 6/6 HP Small Shield 45% 1D3+1D4 SR 6 8/8 HP 1H Battle Axe 65% 1D8+2+1D4 SR 6 8/8 HP Ranged Attacks: Thrown Dagger 35% 1D4+1D2 SR 1 6/6 HP Rng 20 Heavy Crossbow 65% 2D6+2 SR 1 10/10 HP Rng 120 Hit Locations: (19-20) - Head Armor: 2 3/5 HP (16-18) - L Arm Armor: 1 2/4 HP (13-15) - R Arm Armor: 1 2/4 HP (12) - Chest Armor: 2 4/6 HP (9-11) - Abdomen Armor: 2 3/5 HP (5-8) - L Leg Armor: 1 3/5 HP (1-4) - R Leg Armor: 1 3/5 HP Equipment: Lock picks Jimmy Other appropriate tools 1H battle axe Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark Buckle, 2pt matrix, Heal 2, heirloom Heavy crossbow 20 quarrels Dagger Throwing dagger Small shield
** Darius ** Runes: Air Earth Beast Homeland: Esrolia, Occupation: Thief, Initiate of Cult: Yinkin STR: 14, CON: 12, SIZ: 14, DEX: 17, INT: 16, POW: 13, CHA: 13, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 19%, Love (Family) 80%, Loyalty (City) 60%, Loyalty (Clan) 60%, Devotion (Yinkin) 65%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Air 80%, Earth 80%, Darkness 20%, Truth 50%, Stasis 20%, Disorder 50%, Fertility 50%, Man 20%, Beast 80%, Death 50%, Harmony 50%, Illusion 50%, Movement 80%, Skills: Move Quietly 75%, Climb 70%, Battle Axe 65%, Crossbows 65%, Dodge 59%, Speak (Esrolian) 55%, Sleight 55%, Track 50%, Disguise 50%, Jump 46%, Medium Shield 45%, Dagger 45%, Small Shield 45%, Fist 40% Spirit Magic: Silence (1pts), Mobility (1pts), Coordination (3pts) Rune Spells: Identify Secret (1pts), Claws (2pts), Catseye (1pts) Attacks: Dagger 45% 1D4+2+1D4 SR 7 6/6 HP Small Shield 45% 1D3+1D4 SR 6 8/8 HP 1H Battle Axe 65% 1D8+2+1D4 SR 6 8/8 HP Thrown Dagger 35% 1D4+1D2 SR 1 6/6 HP Rng 20 Heavy Crossbow 65% 2D6+2 SR 1 10/10 HP Rng 120 Hit Locations: (19-20) - Head Armor: 2 3/5 HP (16-18) - L Arm Armor: 1 2/4 HP (13-15) - R Arm Armor: 1 2/4 HP (12) - Chest Armor: 2 4/6 HP (9-11) - Abdomen Armor: 2 3/5 HP (5-8) - L Leg Armor: 1 3/5 HP (1-4) - R Leg Armor: 1 3/5 HP Equipment: Lock picks, Jimmy, Other appropriate tools, 1H battle axe, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark, Buckle, 2pt matrix, Heal 2, heirloom, Heavy crossbow, 20 quarrels, Dagger, Throwing dagger, Small shield,