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Eoakt the Frantip Orlfinsson
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--- Eoakt the Frantip Orlfinsson --- Runes: Air Beast Movement Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Eoakt the Frantip Orlfinsson is Whimsical and Rough. He is a Heroic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 11 (55%) Size: 17 (85%) Dexterity: 10 (50%) Intelligence: 18 (90%) Power: 12 (60%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 18% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Darkness 60% Fire/Sky 40% Air 90% Power Runes: Movement 85% Beast 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 70% Dodge 15% Drive (Chariot) 0% Jump 25% Ride (Horse) 5% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 35% Speak (Heortling) 0% Speak (Stormspeech) 45% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 50% First Aid 30% Game 25% Herd 50% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 25% Manage Household 85% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 35% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 70% Search 35% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 55% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 75% Medium Shield 40% Small Shield 25% Spirit Magic: Strength (2pts) Disruption (1pts) Detect Enemies (1pts) Heal (5pts) Rune Spells: Wind Warp (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Large Shield 75% 1D6+1D4 SR 7 16/16 HP 1H Battle Axe 55% 1D8+2+1D4 SR 7 8/8 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Eoakt the Frantip Orlfinsson ** Runes: Air Beast Movement Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Orlanth STR: 15, CON: 11, SIZ: 17, DEX: 10, INT: 18, POW: 12, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Honor 60%, Reputation 18%, Love (Family) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Darkness 60%, Fire/Sky 40%, Air 90%, Movement 85%, Beast 85%, Skills: Manage Household 85%, Large Shield 75%, Climb 70%, Scan 70%, Battle Axe 55%, Farm 50%, Homeland Lore (Local) 50%, Herd 50%, Speak (Stormspeech) 45%, Medium Shield 40%, Crossbows 35%, Dagger 35%, Fist 35%, Listen 35% Spirit Magic: Detect Enemies (1pts), Heal (5pts), Strength (2pts), Disruption (1pts) Rune Spells: Wind Warp (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: 1H Battle Axe 55% 1D8+2+1D4 SR 7 8/8 HP Large Shield 75% 1D6+1D4 SR 7 16/16 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),