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Garulf Black-Blacktoothe Outside
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Stat Block
--- Garulf Black-Blacktoothe Outside --- Runes: Movement Disorder Air Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Garulf Black-Blacktoothe Outside is Empathetic and Goal Orientated. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 11 (55%) Size: 17 (85%) Dexterity: 5 (25%) Intelligence: 9 (45%) Power: 6 (30%) Charisma: 14 (70%) Derived Stats: Healing Rate: 2 Magic Points: 6 Spirit Damage: 1D6 DEX Strike Rank: 5 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Honor 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Air 70% Earth 40% Darkness 20% Power Runes: Movement 75% Disorder 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge 0% Drive (Chariot) -5% Jump 15% Ride (Horse) -5% Swim 5% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 55% Sing 35% Speak (Heortling) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 15% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 30% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 50% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 5% Worship (Orlanth) 0% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 45% Search 25% Track 5% **Stealth (-15%)** Hide -5% Move Quietly -5% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 10% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 15% Broadsword 20% Dagger 20% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 5% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 10% Crossbows 20% Dagger, Throwing 0% Elf Bow 10% Javelin 30% Pole Lasso 0% Rock 10% Self Bow 0% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 35% Medium Shield 25% Small Shield 10% Spirit Magic: Detect Enemies (1pts) Mobility (1pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Dismiss Air Elemental (1pts) Melee Attacks: Grapple 20% Special+1D4 SR 10 0/0 HP Large Shield 35% 1D6+1D4 SR 9 16/16 HP Ranged Attacks: Thrown Javelin 30% 1D10+1D2 SR 5 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Garulf Black-Blacktoothe Outside ** Runes: Movement Disorder Air Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Orlanth STR: 13, CON: 11, SIZ: 17, DEX: 5, INT: 9, POW: 6, CHA: 14, Derived Stats: Magic Points: 6, Damage Bonus: +1D4, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Darkness 20%, Air 70%, Earth 40%, Movement 75%, Disorder 75%, Skills: Speak (Heortling) 55%, Orate 55%, Manage Household 50%, Scan 45%, Listen 35%, Sing 35%, Large Shield 35%, Spirit Combat 30%, Climb 30%, Farm 30%, Homeland Lore (Local) 30%, Herd 30%, Javelin 30%, Medium Shield 25% Spirit Magic: Mobility (1pts), Demoralize (2pts), Disruption (1pts), Detect Enemies (1pts) Rune Spells: Dismiss Air Elemental (1pts) Attacks: Grapple 20% Special+1D4 SR 10 0/0 HP Large Shield 35% 1D6+1D4 SR 9 16/16 HP Thrown Javelin 30% 1D10+1D2 SR 5 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),