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Raker
Full Character
Stat Block
--- Raker --- Runes: Movement Man Air Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Raker is Insulting and Sanctimonious. He is a Common adventurer. (He/Him) Stats: Strength: 8 (40%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 12 (60%) Power: 9 (45%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 9 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Earth 40% Fire/Sky 20% Air 70% Power Runes: Man 75% Movement 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 56% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 55% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 35% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 30% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 50% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 10% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 35% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 25% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 50% Medium Shield 30% Small Shield 15% Spirit Magic: Mobility (1pts) Strength (2pts) Protection (2pts) Rune Spells: Wind Warp (1pts) Melee Attacks: Fist 25% 1D3 SR 8 0/0 HP Large Shield 50% 1D6 SR 7 16/16 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Raker ** Runes: Movement Man Air Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Orlanth STR: 8, CON: 13, SIZ: 15, DEX: 12, INT: 12, POW: 9, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 10%, Love (Family) 70%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Fire/Sky 20%, Air 70%, Earth 40%, Man 75%, Movement 75%, Skills: Jump 56%, Sing 55%, Speak (Heortling) 50%, Manage Household 50%, Climb 50%, Large Shield 50%, Cult Lore (Orlanth) 35%, Scan 35%, Spirit Combat 35%, Herd 30%, Farm 30%, Homeland Lore (Local) 30%, Medium Shield 30%, Listen 25% Spirit Magic: Mobility (1pts), Strength (2pts), Protection (2pts) Rune Spells: Wind Warp (1pts) Attacks: Fist 25% 1D3 SR 8 0/0 HP Large Shield 50% 1D6 SR 7 16/16 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),