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Kenvalerlanda Good-Ale
Full Character
Stat Block
--- Kenvalerlanda Good-Ale --- Runes: Fertility Movement Air Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Kenvalerlanda Good-Ale is Sharp and Picky. She is a Common adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 5 (25%) Size: 12 (60%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 10 (50%) Charisma: 14 (70%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 5 Healing Rate: 1 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Reputation 10% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Air 70% Earth 20% Power Runes: Fertility 75% Movement 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 60% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 20% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 35% Speak (Heortling) 0% Speak (Stormspeech) 45% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 50% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 60% Small Shield 20% Spirit Magic: Strength (2pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Summon Air Elemental (1pts) Melee Attacks: Dagger 30% 1D4+2 SR 9 6/6 HP Medium Shield 60% 1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 50% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 2/2 HP (16-18) - L Arm 1/1 HP (13-15) - R Arm 1/1 HP (12) - Chest 3/3 HP (9-11) - Abdomen 2/2 HP (5-8) - L Leg 2/2 HP (1-4) - R Leg 2/2 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Kenvalerlanda Good-Ale ** Runes: Fertility Movement Air Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Orlanth STR: 12, CON: 5, SIZ: 12, DEX: 12, INT: 14, POW: 10, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 5, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 Passions: Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Earth 20%, Air 70%, Movement 75%, Fertility 75%, Skills: Medium Shield 60%, Climb 60%, Manage Household 55%, Scan 50%, Javelin 50%, Speak (Stormspeech) 45%, Jump 36%, Sing 35%, Herd 35%, Homeland Lore (Local) 35%, Cult Lore (Orlanth) 35%, Farm 35%, Spirit Combat 35%, Crossbows 30% Spirit Magic: Disruption (1pts), Strength (2pts), Demoralize (2pts) Rune Spells: Summon Air Elemental (1pts) Attacks: Dagger 30% 1D4+2 SR 9 6/6 HP Medium Shield 60% 1D4 SR 8 12/12 HP Thrown Javelin 50% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 2/2 HP (16-18) - L Arm 1/1 HP (13-15) - R Arm 1/1 HP (12) - Chest 3/3 HP (9-11) - Abdomen 2/2 HP (5-8) - L Leg 2/2 HP (1-4) - R Leg 2/2 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),