The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Yrsa Nightbeam
Full Character
Stat Block
--- Yrsa Nightbeam --- Runes: Death Man Darkness Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Kyger Litor Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Queen of the Torkani. Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 17 (85%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 15% Love (Family) 70% Hate (Telmori) 60% Love (Freedom) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Kyger Litor) 60% **Cults: Kyger Litor - Initiate - Rune Points: 3 Elemental Runes: Air 60% Water 20% Darkness 80% Fire/Sky 60% Power Runes: Beast 15% Stasis 50% Harmony 50% Disorder 50% Illusion 50% Man 85% Fertility 15% Truth 50% Death 85% Movement 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 25% Art 15% Bargain 15% Charm 50% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 25% Orate 60% Sing 90% Speak (Darktongue) 45% Speak (Praxian) 20% Speak (Tradetalk) 20% **Knowledge (+5%)** Animal Lore 20% Battle 55% Celestial Lore 10% Cult Lore (Kyger Litor) 20% Customs (Prax) 15% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Heortling) 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Spirit Combat 80% Worship (Kyger Litor) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Insight (Human) 35% Listen 40% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 100% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 95% Dagger 40% Fist 40% Grapple 40% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 85% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 100% Small Shield 30% Spirit Magic: Darkwall (2pts) Protection (3pts) Second Sight (3pts) Rune Spells: Absorption (1pts) Summon Cult Spirit (1pts) Summon Specific Ancestor (1pts) Melee Attacks: Heavy Mace 100% 1D8+2+1D6 SR 6 10/10 HP Medium Shield 100% 1D4+1D6 SR 6 12/12 HP Thundering Shadow (Mace) 100% 2d8+2+1D6 SR 6 18/18 HP Ranged Attacks: Sling 85% 1D8 SR 2 80/80 HP Hit Locations: (19-20) - Head Armor: 6 4/6 HP (16-18) - L Arm Armor: 5 3/5 HP (13-15) - R Arm Armor: 5 3/5 HP (12) - Chest Armor: 6 5/7 HP (9-11) - Abdomen Armor: 6 4/6 HP (5-8) - L Leg Armor: 6 4/6 HP (1-4) - R Leg Armor: 6 4/6 HP Equipment: History: 200 Lunars Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Yrsa Nightbeam ** Runes: Death Man Darkness Homeland: Sartar, Occupation: Noble, Initiate of Cult: Kyger Litor STR: 17, CON: 14, SIZ: 17, DEX: 13, INT: 15, POW: 13, CHA: 17, Derived Stats: Magic Points: 13, Damage Bonus: +1D6, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Devotion (Kyger Litor) 60%, Honor 60%, Reputation 15%, Love (Family) 70%, Hate (Telmori) 60%, Love (Freedom) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Kyger Litor - Initiate - Rune Points: 3 Runes: Darkness 80%, Fire/Sky 60%, Air 60%, Water 20%, Man 85%, Fertility 15%, Truth 50%, Death 85%, Movement 50%, Illusion 50%, Beast 15%, Stasis 50%, Harmony 50%, Disorder 50%, Skills: 1H Mace 100%, Medium Shield 100%, Broadsword 95%, Sing 90%, Sling 85%, Spirit Combat 80%, Orate 60%, Battle 55%, Charm 50%, Speak (Darktongue) 45%, Climb 45%, Manage Household 45%, Jump 44%, Listen 40% Spirit Magic: Darkwall (2pts), Protection (3pts), Second Sight (3pts) Rune Spells: Absorption (1pts), Summon Cult Spirit (1pts), Summon Specific Ancestor (1pts) Attacks: Medium Shield 100% 1D4+1D6 SR 6 12/12 HP Thundering Shadow (Mace) 100% 2d8+2+1D6 SR 6 18/18 HP Heavy Mace 100% 1D8+2+1D6 SR 6 10/10 HP Sling 85% 1D8 SR 2 80/80 HP Hit Locations: (19-20) - Head Armor: 6 4/6 HP (16-18) - L Arm Armor: 5 3/5 HP (13-15) - R Arm Armor: 5 3/5 HP (12) - Chest Armor: 6 5/7 HP (9-11) - Abdomen Armor: 6 4/6 HP (5-8) - L Leg Armor: 6 4/6 HP (1-4) - R Leg Armor: 6 4/6 HP Equipment: History: 200 Lunars, Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,