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Ferdia
Full Character
Stat Block
--- Ferdia --- Runes: Movement Air Death Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Income: 60 L Ransom: 0 L Description: Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 9 (45%) Dexterity: 18 (90%) Intelligence: 14 (70%) Power: 10 (50%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 30% Loyalty (Clan) 60% Loyalty (Sartar) 60% Devotion (Orlanth) 70% Hate (Lunar Empire) 60% Honor 70% Love (Family) 70% Love (Freedom) 60% Loyalty (Tribe) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 4 Elemental Runes: Water 40% Darkness 20% Fire/Sky 60% Air 90% Power Runes: Truth 50% Illusion 50% Movement 95% Fertility 15% Disorder 50% Stasis 5% Harmony 50% Man 50% Beast 50% Death 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 46% Drive (Chariot) 15% Jump 64% Ride (Horse) 15% Ride (Horse) 20% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 30% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Stormspeech) 40% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 35% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+15%)** Hide 35% Move Quietly 35% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 105% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 125% Dagger 40% Fist 40% Grapple 40% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 110% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 70% Small Shield 30% Spirit Magic: Bladesharp (2pts) Countermagic (0pts) Detect Enemies (0pts) Heal (2pts) Mobility (0pts) Rune Spells: Flight (1pts) Shield (1pts) Dark Walk (1pts) Lightning (1pts) Wind Words (1pts) Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: History: 10 Lunars Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Ferdia ** Runes: Movement Air Death Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Orlanth Adventurous STR: 16, CON: 14, SIZ: 9, DEX: 18, INT: 14, POW: 10, CHA: 12, Derived Stats: Hit Points: 14, Magic Points: 10, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Tribe) 60%, Devotion (Orlanth) 70%, Hate (Lunar Empire) 60%, Honor 70%, Love (Family) 70%, Love (Freedom) 60%, Reputation 30%, Loyalty (Clan) 60%, Loyalty (Sartar) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 4 Runes: Water 40%, Darkness 20%, Fire/Sky 60%, Air 90%, Truth 50%, Disorder 50%, Illusion 50%, Movement 95%, Fertility 15%, Death 85%, Stasis 5%, Harmony 50%, Man 50%, Beast 50%, Skills: Broadsword 125%, Javelin 110%, 1H Spear 105%, Medium Shield 70%, Jump 64%, Speak (Heortling) 50%, Climb 50%, Dodge 46%, Battle 45%, Speak (Stormspeech) 40%, Crossbows 40%, Scan 40%, Listen 40%, Fist 40% Spirit Magic: Mobility (0pts), Bladesharp (2pts), Countermagic (0pts), Detect Enemies (0pts), Heal (2pts) Rune Spells: Flight (1pts), Shield (1pts), Dark Walk (1pts), Lightning (1pts), Wind Words (1pts) Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: History: 10 Lunars, Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,