The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Gricka Ashe
Full Character
Stat Block
--- Gricka Ashe --- Runes: Air Disorder Man Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 17 (85%) Constitution: 17 (85%) Size: 15 (75%) Dexterity: 16 (80%) Intelligence: 12 (60%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 18 Movement: Ground: 8 Passions & Reputations: Loyalty (Sartar ) 60% Devotion (Orlanth) 90% Loyalty (White Bull) 70% Devotion (White Bull) 60% Honor 90% Reputation 17% Love (Family) 90% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Lunar Empire) 90% **Cults: Orlanth Adventurous - Initiate - Rune Points: 6 Elemental Runes: Fire/Sky 20% Air 90% Earth 70% Power Runes: Harmony 10% Disorder 90% Movement 48% Truth 40% Illusion 60% Beast 20% Death 25% Spirit 50% Man 80% Stasis 1% Fertility 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 35% Drive (Chariot) 15% Jump 52% Ride (Horse) 20% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 35% Speak (Stormspeech) 25% Speak (Trade Talk) 30% Speak (Tradetalk) 25% **Knowledge (+0%)** Animal Lore 5% Battle 95% Celestial Lore 5% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Spirit Combat 50% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 60% Scan 50% Search 25% Track 5% **Stealth (+0%)** Hide 20% Move Quietly 30% **Melee (+10%)** 1H Axe 80% 1H Hammer 20% 1H Mace 25% 1H Spear 75% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 70% Dagger 35% Fist 35% Grapple 35% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 20% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 30% Small Shield 25% Spirit Magic: Heal (1pts) Mobility (1pts) Bladesharp (1pts) Dispel Magic (1pts) Rune Spells: Leap (1pts) Shield (1pts) Dark Walk (1pts) Lightning (1pts) Melee Attacks: Broadsword 70% 1D8+1+1D4 SR 4 12/12 HP 1H Battle Axe 80% 1D8+2+1D4 SR 5 8/8 HP Medium Shield 30% 1D4+1D4 SR 5 12/12 HP 1H Short Spear 75% 1D6+1+1D4 SR 4 10/10 HP Ranged Attacks: Composite Bow 20% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 145 Lunars Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Gricka Ashe ** Runes: Air Disorder Man Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Orlanth Adventurous STR: 17, CON: 17, SIZ: 15, DEX: 16, INT: 12, POW: 14, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Sartar ) 60%, Devotion (Orlanth) 90%, Devotion (White Bull) 60%, Honor 90%, Reputation 17%, Love (Family) 90%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Lunar Empire) 90%, Loyalty (White Bull) 70%, Cults: Orlanth Adventurous - Initiate - Rune Points: 6 Runes: Air 90%, Earth 70%, Fire/Sky 20%, Movement 48%, Harmony 10%, Disorder 90%, Beast 20%, Death 25%, Truth 40%, Illusion 60%, Man 80%, Spirit 50%, Stasis 1%, Fertility 75%, Skills: Battle 95%, 1H Axe 80%, 1H Spear 75%, Broadsword 70%, Listen 60%, Jump 52%, Scan 50%, Climb 50%, Spirit Combat 50%, Dagger 35%, Grapple 35%, Sing 35%, Fist 35%, Dodge 35% Spirit Magic: Bladesharp (1pts), Dispel Magic (1pts), Heal (1pts), Mobility (1pts) Rune Spells: Dark Walk (1pts), Lightning (1pts), Leap (1pts), Shield (1pts) Attacks: Broadsword 70% 1D8+1+1D4 SR 4 12/12 HP 1H Battle Axe 80% 1D8+2+1D4 SR 5 8/8 HP Medium Shield 30% 1D4+1D4 SR 5 12/12 HP 1H Short Spear 75% 1D6+1+1D4 SR 4 10/10 HP Composite Bow 20% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 145 Lunars, Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,