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Kordrorfinsson
Full Character
Stat Block
--- Kordrorfinsson --- Runes: Earth Truth Disorder Type: Player Character Homeland: Old Tarsh Occupation: Bandit Initiate of Cult: Maran Gor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Kordrorfinsson is Disaffected and Flirty. He is a Heroic adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 11 (55%) Power: 16 (80%) Charisma: 16 (80%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 9% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Maran Gor - Initiate - Rune Points: 3 Elemental Runes: Earth 90% Darkness 40% Fire/Sky 60% Power Runes: Truth 85% Disorder 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 35% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 40% Disguise 10% Fast Talk 10% Intimidate 40% Intrigue 10% Orate 15% Sing 25% Speak (Earthtongue) 15% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Animal Lore 5% Battle 10% Celestial Lore 5% Cult Lore (Maran Gor) 60% Customs (Tarshite) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 25% First Aid 20% Game 15% Herd 5% Homeland Lore (Local) 30% Lore (Animal) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 75% Treat Disease 5% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Maran Gor) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (+5%)** Hide 70% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 10% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 55% Dagger 50% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 15% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 75% Thrown Axe 15% **Shield (+5%)** Large Shield 10% Medium Shield 55% Small Shield 30% Spirit Magic: Disruption (1pts) Heal (2pts) Vigor (2pts) Befuddle (2pts) Ironhand (1pts) Rune Spells: Command (2pts) Blast Earth (1pts) Create Fissure (1pts) Melee Attacks: Heavy Mace 10% 1D8+2+1D4 SR 6 10/10 HP Medium Shield 55% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Thrown Rock 15% 1D4+1D2 SR 1 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Kordrorfinsson ** Runes: Earth Truth Disorder Homeland: Old Tarsh, Occupation: Bandit, Initiate of Cult: Maran Gor STR: 16, CON: 14, SIZ: 12, DEX: 16, INT: 11, POW: 16, CHA: 16, Derived Stats: Magic Points: 16, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 9%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Maran Gor - Initiate - Rune Points: 3 Runes: Earth 90%, Darkness 40%, Fire/Sky 60%, Truth 85%, Disorder 85%, Skills: Survival 75%, Throwing Dagger 75%, Hide 70%, Cult Lore (Maran Gor) 60%, Jump 60%, Climb 55%, Speak (Tarshite) 55%, Medium Shield 55%, Broadsword 55%, Dagger 50%, Dance 40%, Spirit Combat 40%, Intimidate 40%, Ride (Horse) 35% Spirit Magic: Heal (2pts), Vigor (2pts), Befuddle (2pts), Ironhand (1pts), Disruption (1pts) Rune Spells: Command (2pts), Blast Earth (1pts), Create Fissure (1pts) Attacks: Medium Shield 55% 1D4+1D4 SR 6 12/12 HP Heavy Mace 10% 1D8+2+1D4 SR 6 10/10 HP Thrown Rock 15% 1D4+1D2 SR 1 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,