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Avenos
Full Character
Stat Block
--- Avenos --- Runes: Beast Disorder Earth Type: Player Character Homeland: Old Tarsh Occupation: Bandit Initiate of Cult: Maran Gor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Avenos is Moralistic and Professional. He is a Common adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 17 (85%) Size: 10 (50%) Dexterity: 11 (55%) Intelligence: 12 (60%) Power: 7 (35%) Charisma: 13 (65%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 7 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Devotion (Maran Gor) 60% Loyalty (Shaker Temple) 60% **Cults: Maran Gor - Initiate - Rune Points: 1 Elemental Runes: Air 20% Earth 70% Darkness 40% Power Runes: Disorder 75% Beast 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 15% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 40% Disguise 10% Fast Talk 20% Intimidate 50% Intrigue 10% Orate 15% Sing 25% Speak (Earthtongue) 15% Speak (Heortling) 0% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Maran Gor) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 25% First Aid 20% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Animal) 10% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Maran Gor) 15% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (+0%)** Hide 40% Move Quietly 10% **Melee (+0%)** 1H Axe 55% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 35% Broadsword 20% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 55% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 40% Small Shield 15% Spirit Magic: Demoralize (2pts) Ironhand (2pts) Strength (2pts) Rune Spells: Create Fissure (1pts) Melee Attacks: Small Axe 55% 1D6+1+1D4 SR 9 6/6 HP Medium Shield 40% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Avenos ** Runes: Beast Disorder Earth Homeland: Old Tarsh, Occupation: Bandit, Initiate of Cult: Maran Gor STR: 15, CON: 17, SIZ: 10, DEX: 11, INT: 12, POW: 7, CHA: 13, Derived Stats: Magic Points: 7, Damage Bonus: +1D4, Hit Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Shaker Temple) 60%, Reputation 5%, Love (Family) 70%, Loyalty (Clan) 60%, Devotion (Maran Gor) 60%, Cults: Maran Gor - Initiate - Rune Points: 1 Runes: Darkness 40%, Air 20%, Earth 70%, Disorder 75%, Beast 75%, Skills: 1H Axe 55%, Speak (Tarshite) 55%, Sling 55%, Intimidate 50%, Survival 50%, Dance 40%, Medium Shield 40%, Climb 40%, Hide 40%, Battle Axe 35%, Jump 33%, Homeland Lore (Local) 30%, Spirit Combat 30%, Listen 25% Spirit Magic: Ironhand (2pts), Strength (2pts), Demoralize (2pts) Rune Spells: Create Fissure (1pts) Attacks: Small Axe 55% 1D6+1+1D4 SR 9 6/6 HP Medium Shield 40% 1D4+1D4 SR 8 12/12 HP Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,