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Hargast
Full Character
Stat Block
--- Hargast --- Runes: Movement Air Disorder Type: Player Character Homeland: Sartar Occupation: Fisher Initiate of Cult: Orlanth Adventurous Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Burly and fun-loving adventurer. Stats: Strength: 15 (75%) Constitution: 16 (80%) Size: 14 (70%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 9 (45%) Derived Stats: Magic Points: 15 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Devotion (Orlanth) 60% Honor 60% Reputation 17% Hate (Trolls) 60% Love (Darana) 60% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Humakt - Initiate Rune Points: 2 Elemental Runes: Earth 20% Darkness 50% Air 90% Power Runes: Beast 50% Disorder 75% Illusion 50% Fertility 50% Stasis 5% Movement 95% Man 50% Harmony 25% Death 50% Truth 50% Condition Runes: Skills: **Agility (+5%)** Boat 40% Climb 45% Dodge 41% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Ride (Horse) 10% Swim 50% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 25% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 45% Sing 70% Speak (Stormspeech) 35% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 30% Battle 25% Celestial Lore 10% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 30% Herd 20% Homeland Lore (Local) 35% Lore (River) 60% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 55% Worship (Humakt) 35% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 35% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 70% Dagger 35% Fist 35% Grapple 35% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 75% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 75% Small Shield 25% Spirit Magic: Mobility (1pts) Bladesharp (3pts) Detect Enemies (1pts) Rune Spells: Flight (1pts) Shield (1pts) Lightning (1pts) Sword Trance (1pts) True Weapon (any) (1pts) Powers: Blessed by the Sword: Takes 1/2 damage from Kopis bladed weapons. Melee Attacks: Broadsword 70% 1D8+1+1D4 SR 6 -2/12 HP Medium Shield 75% 1D4+1D4 SR 7 6/12 HP Ranged Attacks: Thrown Javelin 75% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 0/6 HP (16-18) - L Arm Armor: 3 -5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: 250 Lunars Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Hargast ** Runes: Movement Air Disorder Homeland: Sartar, Occupation: Fisher, Initiate of Cult: Orlanth Adventurous STR: 15, CON: 16, SIZ: 14, DEX: 13, INT: 14, POW: 15, CHA: 9, Derived Stats: Hit Points: 17, Magic Points: 15, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Honor 60%, Reputation 17%, Hate (Trolls) 60%, Love (Darana) 60%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Humakt - Initiate Rune Points: 2 Runes: Air 90%, Earth 20%, Darkness 50%, Disorder 75%, Illusion 50%, Beast 50%, Stasis 5%, Movement 95%, Fertility 50%, Harmony 25%, Man 50%, Truth 50%, Death 50%, Skills: Medium Shield 75%, Javelin 75%, Sing 70%, Broadsword 70%, Lore (River) 60%, Spirit Combat 55%, Jump 54%, Swim 50%, Climb 45%, Orate 45%, Dodge 41%, Scan 40%, Boat 40%, Speak (Stormspeech) 35% Spirit Magic: Mobility (1pts), Bladesharp (3pts), Detect Enemies (1pts) Rune Spells: Flight (1pts), Shield (1pts), Lightning (1pts), Sword Trance (1pts), True Weapon (any) (1pts) Powers: Blessed by the Sword: Takes 1/2 damage from Kopis bladed weapons. Attacks: Broadsword 70% 1D8+1+1D4 SR 6 -2/12 HP Medium Shield 75% 1D4+1D4 SR 7 6/12 HP Thrown Javelin 75% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 0/6 HP (16-18) - L Arm Armor: 3 -5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: 250 Lunars, Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,