The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Morarni Farshot
Full Character
Stat Block
--- Morarni Farshot --- Runes: Beast Movement Air Type: Player Character Homeland: Balazaring Occupation: Priest Initiate of Cult: Odayla Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Morarni Farshot is Irreverent and Emotional. They is a Common adventurer. (They/Them) Stats: Strength: 12 (60%) Constitution: 12 (60%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 10 (50%) Power: 10 (50%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Odayla - Initiate - Rune Points: 1 Elemental Runes: Air 60% Earth 40% Fire/Sky 30% Power Runes: Movement 75% Beast 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 55% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 20% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 20% Sing 85% Speak (Heortling) 0% **Knowledge (+0%)** Alchemy 0% Animal Lore 15% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Odayla) 15% Cult Lore (Orlanth) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 10% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 5% Peaceful Cut 75% Plant Lore 15% Read/Write (Old Tarsh) 10% Shiphandling 0% Survival 30% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Odayla) 20% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 45% Scan 35% Search 25% Track 30% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 20% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 25% Pole Lasso 5% Rock 15% Self Bow 5% Sling 15% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 15% Small Shield 15% Spirit Magic: Detect Life (1pts) Slow (1pts) Disruption (1pts) Rune Spells: Bear's Skin (3pts) Melee Attacks: Fist 25% 1D3+1D4 SR 8 0/0 HP Large Shield 15% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Morarni Farshot ** Runes: Beast Movement Air Homeland: Balazaring, Occupation: Priest, Initiate of Cult: Odayla STR: 12, CON: 12, SIZ: 15, DEX: 12, INT: 10, POW: 10, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Temple) 60%, Reputation 15%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Odayla - Initiate - Rune Points: 1 Runes: Fire/Sky 30%, Air 60%, Earth 40%, Beast 75%, Movement 75%, Skills: Sing 85%, Peaceful Cut 75%, Jump 55%, Spirit Combat 50%, Climb 50%, Listen 45%, Scan 35%, Survival 30%, Homeland Lore (Local) 30%, Cult Lore (Orlanth) 30%, Track 30%, Dagger 25%, Fist 25%, Search 25% Spirit Magic: Slow (1pts), Disruption (1pts), Detect Life (1pts) Rune Spells: Bear's Skin (3pts) Attacks: Fist 25% 1D3+1D4 SR 8 0/0 HP Large Shield 15% 1D6+1D4 SR 7 16/16 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,