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Onelestra the Fox
Full Character
Stat Block
--- Onelestra the Fox --- Runes: Movement Disorder Darkness Type: Player Character Homeland: Old Tarsh Occupation: Light Infantry Initiate of Cult: Issaries Standard of Living: Free Income: 60 L Ransom: 500 L Description: Onelestra the Fox is Closed and Lovable. She is a Common adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 8 (40%) Size: 12 (60%) Dexterity: 11 (55%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 8 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Issaries - Initiate - Rune Points: 1 Elemental Runes: Air 40% Earth 30% Darkness 60% Power Runes: Movement 75% Disorder 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Issaries) 20% Cult Lore (Orlanth) 15% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 25% Shiphandling 0% Survival 35% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Issaries) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 55% 2H Axe 10% 2H Hammer 10% 2H Mace 25% 2H Spear 20% Battle Axe 30% Broadsword 50% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 60% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 70% Small Shield 20% Spirit Magic: Glue (2pts) Farsee (1pts) Mobility (1pts) Detect Enemies (1pts) Rune Spells: Path Watch (2pts) Melee Attacks: Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Broadsword 50% 1D8+1+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 60% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Onelestra the Fox ** Runes: Movement Disorder Darkness Homeland: Old Tarsh, Occupation: Light Infantry, Initiate of Cult: Issaries STR: 13, CON: 8, SIZ: 12, DEX: 11, INT: 16, POW: 14, CHA: 16, Derived Stats: Magic Points: 14, Damage Bonus: +1D4, Hit Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Honor 60%, Reputation 10%, Love (Family) 60%, Cults: Issaries - Initiate - Rune Points: 1 Runes: Air 40%, Earth 30%, Darkness 60%, Movement 75%, Disorder 75%, Skills: Medium Shield 70%, Javelin 60%, Speak (Tarshite) 55%, Battle 55%, 1H Spear 55%, Broadsword 50%, Listen 40%, Climb 40%, Spirit Combat 40%, Scan 40%, Sing 35%, Homeland Lore (Local) 35%, Survival 35%, Jump 33% Spirit Magic: Glue (2pts), Farsee (1pts), Mobility (1pts), Detect Enemies (1pts) Rune Spells: Path Watch (2pts) Attacks: Broadsword 50% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 60% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,