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Erinked-Twist-Kin
Full Character
Stat Block
--- Erinked-Twist-Kin --- Runes: Truth Man Fire/Sky Type: Player Character Homeland: Prax: Bison Riders Occupation: Light Cavalry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Erinked-Twist-Kin is Fatalistic and Superstitious. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 17% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Air 50% Earth 60% Fire/Sky 80% Power Runes: Truth 85% Man 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Bison) 45% Ride (Horse) 55% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 15% Intimidate 40% Intrigue 5% Orate 10% Sing 30% Speak (Flamespeech) 20% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 40% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 20% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 55% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 30% Dagger 85% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 30% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 50% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 75% Medium Shield 35% Small Shield 25% Spirit Magic: Light (1pts) Farsee (1pts) Repair (5pts) Detect (Substance) (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Dagger 85% 1D4+2+1D4 SR 8 6/6 HP Large Shield 75% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Thrown Javelin 50% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Erinked-Twist-Kin ** Runes: Truth Man Fire/Sky Homeland: Prax: Bison Riders, Occupation: Light Cavalry, Initiate of Cult: Yelmalio STR: 11, CON: 11, SIZ: 14, DEX: 14, INT: 15, POW: 13, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Honor 60%, Reputation 17%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Earth 60%, Fire/Sky 80%, Air 50%, Man 85%, Truth 85%, Skills: Dagger 85%, Large Shield 75%, Jump 57%, Battle 55%, Meditate 55%, Ride (Horse) 55%, Javelin 50%, Speak (Praxian) 50%, Ride (Bison) 45%, Spirit Combat 45%, Climb 45%, Scan 40%, Celestial Lore 40%, Listen 40% Spirit Magic: Farsee (1pts), Repair (5pts), Detect (Substance) (1pts), Light (1pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Dagger 85% 1D4+2+1D4 SR 8 6/6 HP Large Shield 75% 1D6+1D4 SR 7 16/16 HP Thrown Javelin 50% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,