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Enjosar Erindurev
Full Character
Stat Block
--- Enjosar Erindurev --- Runes: Fertility Disorder Fire/Sky Type: Player Character Homeland: Prax: Bison Riders Occupation: Heavy Infantry Initiate of Cult: Yelm Standard of Living: Free Income: 60 L Ransom: 500 L Description: Enjosar Erindurev is Active and Sedate. They is a Heroic adventurer. (They/Them) Stats: Strength: 9 (45%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 14 (70%) Intelligence: 18 (90%) Power: 13 (65%) Charisma: 7 (35%) Derived Stats: Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Reputation 16% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Loyalty (Temple) 60% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Air 10% Earth 60% Darkness 40% Fire/Sky 80% Power Runes: Disorder 85% Fertility 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Bison) 45% Ride (Horse) 30% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 75% Speak (Firespeech) 20% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 75% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 25% Customs (Bison Tribe) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 35% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 55% Search 45% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 60% Dagger 90% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 35% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 90% Small Shield 30% Spirit Magic: Speedart (1pts) Firearrow (2pts) Disruption (1pts) Multimissile (2pts) Befuddle (2pts) Rune Spells: Shield (1pts) Cloud Clear (1pts) Fight Disease (1pts) Melee Attacks: Dagger 90% 1D4+2 SR 7 6/6 HP Medium Shield 90% 1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Enjosar Erindurev ** Runes: Fertility Disorder Fire/Sky Homeland: Prax: Bison Riders, Occupation: Heavy Infantry, Initiate of Cult: Yelm STR: 9, CON: 14, SIZ: 15, DEX: 14, INT: 18, POW: 13, CHA: 7, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Leader) 60%, Loyalty (Temple) 60%, Reputation 16%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 80%, Air 10%, Earth 60%, Fertility 85%, Disorder 85%, Skills: Medium Shield 90%, Dagger 90%, Sing 75%, Battle 75%, Broadsword 60%, Jump 57%, Scan 55%, Listen 55%, Speak (Praxian) 50%, Spirit Combat 45%, Climb 45%, Herd 45%, Ride (Bison) 45%, Search 45% Spirit Magic: Firearrow (2pts), Disruption (1pts), Multimissile (2pts), Befuddle (2pts), Speedart (1pts) Rune Spells: Shield (1pts), Cloud Clear (1pts), Fight Disease (1pts) Attacks: Dagger 90% 1D4+2 SR 7 6/6 HP Medium Shield 90% 1D4 SR 6 12/12 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,