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Benstdarin Mane
Full Character
Stat Block
--- Benstdarin Mane --- Runes: Fire/Sky Death Truth Type: Player Character Homeland: Grazelands Occupation: Light Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Benstdarin Mane is Cruel and Devilish. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 16 (80%) Size: 16 (80%) Dexterity: 8 (40%) Intelligence: 20 (100%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 4 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Feathered Horse Queen) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Air 40% Earth 60% Fire/Sky 90% Power Runes: Truth 85% Death 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 35% Swim 10% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 90% Speak (Flamespeech) 30% Speak (Heortling) 0% Speak (Pure Horse Tongue) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 60% Bureacracy 0% Celestial Lore 30% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 25% Customs (Grazeland Pony Breeders) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 35% Game 25% Herd 60% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 25% Peaceful Cut 45% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 60% Battle Axe 15% Broadsword 60% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 60% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 80% Small Shield 35% Spirit Magic: Darkwall (2pts) Coordination (2pts) Farsee (4pts) Repair (1pts) Lantern (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Long Spear 60% 1D10+1+1D4 SR 5 10/10 HP Medium Shield 80% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 4 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Benstdarin Mane ** Runes: Fire/Sky Death Truth Homeland: Grazelands, Occupation: Light Infantry, Initiate of Cult: Yelmalio STR: 12, CON: 16, SIZ: 16, DEX: 8, INT: 20, POW: 14, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Feathered Horse Queen) 60%, Honor 60%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Fire/Sky 90%, Air 40%, Earth 60%, Truth 85%, Death 85%, Skills: Sing 90%, Medium Shield 80%, Speak (Pure Horse Tongue) 60%, Composite Bow 60%, Survival 60%, Broadsword 60%, Herd 60%, 2H Spear 60%, Battle 60%, Scan 45%, Listen 45%, Peaceful Cut 45%, Spirit Combat 40%, Homeland Lore (Local) 40% Spirit Magic: Farsee (4pts), Repair (1pts), Lantern (1pts), Darkwall (2pts), Coordination (2pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Medium Shield 80% 1D4+1D4 SR 8 12/12 HP Long Spear 60% 1D10+1+1D4 SR 5 10/10 HP Composite Bow 60% 1D8+1 SR 4 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,