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Kulver-Tounge
Full Character
Stat Block
--- Kulver-Tounge --- Runes: Death Beast Earth Type: Player Character Homeland: Esrolia Occupation: Fisher Initiate of Cult: Babeester Gor Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Kulver-Tounge is Loquacious and Recalcitrant. He is a Common adventurer. (He/Him) Stats: Strength: 8 (40%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 9 (45%) Charisma: 6 (30%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 9 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (City) 60% Loyalty (Clan) 60% Hate (Oathbreakers) 60% **Cults: Babeester Gor - Initiate - Rune Points: 1 Elemental Runes: Earth 70% Darkness 20% Fire/Sky 40% Power Runes: Death 75% Beast 75% Condition Runes: Skills: **Agility (+0%)** Boat 35% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 45% **Communication (-5%)** Act 0% Art 0% Bargain 5% Charm 10% Dance 15% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 5% Orate 5% Sing 10% Speak (Earthtongue) 20% Speak (Esrolian) 45% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 20% Cult Lore (Orlanth) 0% Customs (Esrolian) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 25% Farm 40% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 20% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 30% 1H Hammer 15% 1H Mace 20% 1H Spear 30% 2H Axe 30% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 20% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 35% Pole Lasso 10% Rock 20% Self Bow 20% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 25% **Shield (+5%)** Large Shield 40% Medium Shield 35% Small Shield 45% Spirit Magic: Vigor (2pts) Strength (2pts) Bladesharp (1pts) Disruption (1pts) Rune Spells: Axe Trance (1pts) Melee Attacks: Great Axe 30% 2D6+2 SR 7 10/10 HP Large Shield 40% 1D6 SR 8 16/16 HP Ranged Attacks: Thrown Javelin 35% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Kulver-Tounge ** Runes: Death Beast Earth Homeland: Esrolia, Occupation: Fisher, Initiate of Cult: Babeester Gor STR: 8, CON: 11, SIZ: 14, DEX: 12, INT: 15, POW: 9, CHA: 6, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 5%, Love (Family) 70%, Loyalty (City) 60%, Loyalty (Clan) 60%, Hate (Oathbreakers) 60%, Cults: Babeester Gor - Initiate - Rune Points: 1 Runes: Earth 70%, Darkness 20%, Fire/Sky 40%, Beast 75%, Death 75%, Skills: Scan 50%, Climb 50%, Spirit Combat 45%, Small Shield 45%, Swim 45%, Speak (Esrolian) 45%, Farm 40%, Large Shield 40%, Jump 36%, Boat 35%, Lore (River) 35%, Javelin 35%, Homeland Lore (Local) 35%, Medium Shield 35% Spirit Magic: Disruption (1pts), Vigor (2pts), Strength (2pts), Bladesharp (1pts) Rune Spells: Axe Trance (1pts) Attacks: Great Axe 30% 2D6+2 SR 7 10/10 HP Large Shield 40% 1D6 SR 8 16/16 HP Thrown Javelin 35% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,