The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Ivarnarinyr Three Husbanda Blinked-Twice
Full Character
Stat Block
--- Ivarnarinyr Three Husbanda Blinked-Twice --- Runes: Disorder Movement Air Type: Player Character Homeland: Dark Trolls Occupation: Thief Initiate of Cult: Orlanth Adventurous Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Ivarnarinyr Three Husbanda Blinked-Twice is Wholesome and Productive. She is a Common adventurer. (She/Her) Stats: Strength: 18 (90%) Constitution: 9 (45%) Size: 15 (75%) Dexterity: 11 (55%) Intelligence: 19 (95%) Power: 11 (55%) Charisma: 6 (30%) Derived Stats: Hit Points: 10 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Matriarch) 60% Honor 60% Reputation 5% Love (Family) 60% Hate (Mostali) 60% Loyalty (Gang) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Elemental Runes: Earth 20% Darkness 10% Fire/Sky 40% Air 60% Power Runes: Disorder 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 65% Dodge 27% Drive (Chariot) 10% Jump 38% Ride (Horse) 0% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 35% Fast Talk 35% Intimidate 25% Intrigue 5% Orate 25% Sing 20% Speak (Darktongue) 50% Speak (Heortling) 0% Speak (Stormspeech) 35% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 45% Customs (Heortling) 0% Customs (Uz) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Troll) 35% Manage Household 30% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 30% Play Instrument 20% Sleight 65% **Perception (+10%)** Darksense Scan 35% Darksense Search 35% Insight (Species) 30% Listen 55% Scan 35% Search 35% Track 15% **Stealth (+5%)** Hide 35% Move Quietly 65% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 35% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 60% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 30% Small Shield 30% Spirit Magic: Heal (2pts) Protection (3pts) Rune Spells: Flight (1pts) Melee Attacks: Grapple 40% Special+1D6 SR 8 0/0 HP Large Shield 40% 1D6+1D6 SR 7 16/16 HP Ranged Attacks: Sling 60% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Ivarnarinyr Three Husbanda Blinked-Twice ** Runes: Disorder Movement Air Homeland: Dark Trolls, Occupation: Thief, Initiate of Cult: Orlanth Adventurous STR: 18, CON: 9, SIZ: 15, DEX: 11, INT: 19, POW: 11, CHA: 6, Derived Stats: Magic Points: 11, Damage Bonus: +1D6, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Honor 60%, Reputation 5%, Love (Family) 60%, Hate (Mostali) 60%, Loyalty (Gang) 60%, Loyalty (Matriarch) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Runes: Darkness 10%, Fire/Sky 40%, Air 60%, Earth 20%, Disorder 75%, Movement 75%, Skills: Move Quietly 65%, Sleight 65%, Climb 65%, Sling 60%, Listen 55%, Speak (Darktongue) 50%, Cult Lore (Orlanth) 45%, Homeland Lore (Local) 40%, Fist 40%, Crossbows 40%, Grapple 40%, Large Shield 40%, Jump 38%, Lore (Troll) 35% Spirit Magic: Heal (2pts), Protection (3pts) Rune Spells: Flight (1pts) Attacks: Grapple 40% Special+1D6 SR 8 0/0 HP Large Shield 40% 1D6+1D6 SR 7 16/16 HP Sling 60% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,