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Haralorsar the Leardaral the Spike
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Stat Block
--- Haralorsar the Leardaral the Spike --- Runes: Man Death Fire/Sky Type: Player Character Homeland: Lunar Tarsh Occupation: Light Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Haralorsar the Leardaral the Spike is Decisive and Punctual. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 17 (85%) Size: 10 (50%) Dexterity: 16 (80%) Intelligence: 14 (70%) Power: 10 (50%) Charisma: 15 (75%) Derived Stats: Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 17 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Honor 60% Reputation 16% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 80% Air 60% Moon 10% Earth 40% Power Runes: Man 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 65% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 15% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 35% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 40% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 40% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 75% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 75% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 90% Medium Shield 35% Small Shield 25% Spirit Magic: Repair (3pts) Protection (7pts) Rune Spells: True Weapon (1pts) Sever Spirit (3pts) Bind Ghost (1pts) Melee Attacks: Large Shield 90% 1D6 SR 6 16/16 HP Kopis 75% 1D8+1 SR 5 12/12 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Haralorsar the Leardaral the Spike ** Runes: Man Death Fire/Sky Homeland: Lunar Tarsh, Occupation: Light Cavalry, Initiate of Cult: Humakt STR: 10, CON: 17, SIZ: 10, DEX: 16, INT: 14, POW: 10, CHA: 15, Derived Stats: Damage Bonus: 0, Hit Points: 17, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Honor 60%, Reputation 16%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Moon 10%, Earth 40%, Fire/Sky 80%, Air 60%, Man 85%, Death 85%, Skills: Large Shield 90%, Kopis 75%, Composite Bow 75%, Listen 65%, Speak (New Pelorian) 65%, Battle 55%, Jump 53%, Climb 45%, 2H Spear 40%, Farm 40%, Scan 40%, Dodge 37%, Spirit Combat 35%, Fist 35% Spirit Magic: Protection (7pts), Repair (3pts) Rune Spells: True Weapon (1pts), Sever Spirit (3pts), Bind Ghost (1pts) Attacks: Kopis 75% 1D8+1 SR 5 12/12 HP Large Shield 90% 1D6 SR 6 16/16 HP Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,