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Sararalor Blinkar Talls-Deep-Root
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--- Sararalor Blinkar Talls-Deep-Root --- Runes: Movement Fertility Air Type: Player Character Homeland: Old Tarsh Occupation: Noble Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Sararalor Blinkar Talls-Deep-Root is Aristocratic and Quarrelsome. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 14 (70%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 12 (60%) Power: 13 (65%) Charisma: 18 (90%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 21% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Shaker Temple) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Earth 50% Fire/Sky 60% Air 80% Power Runes: Fertility 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 26% Drive (Chariot) 5% Jump 49% Ride (Horse) 5% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 40% Fast Talk 15% Intimidate 25% Intrigue 25% Orate 90% Sing 40% Speak (Stormspeech) 45% Speak (Tarshite) 60% Speak (Tradetalk) 20% **Knowledge (+0%)** Animal Lore 5% Battle 10% Celestial Lore 5% Customs (Tarshite) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 25% First Aid 10% Game 15% Herd 5% Homeland Lore (Local) 30% Manage Household 50% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 10% Survival 20% Treat Disease 5% Treat Poison 5% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Spirit Combat 55% Worship (Orlanth) 30% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Human) 30% Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 85% Broadsword 35% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 85% Medium Shield 35% Small Shield 20% Spirit Magic: Mobility (1pts) Strength (2pts) Disruption (1pts) Fanaticism (1pts) Detect Enemies (1pts) Rune Spells: Wind Warp (1pts) Summons of Evil (3pts) Dismiss Elemental (1pts) Melee Attacks: Large Shield 85% 1D6+1D4 SR 6 16/16 HP 1H Battle Axe 85% 1D8+2+1D4 SR 6 8/8 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Bronze cuirass (4pts) Bronze greaves (5pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Sararalor Blinkar Talls-Deep-Root ** Runes: Movement Fertility Air Homeland: Old Tarsh, Occupation: Noble, Initiate of Cult: Orlanth Adventurous STR: 10, CON: 14, SIZ: 17, DEX: 13, INT: 12, POW: 13, CHA: 18, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Shaker Temple) 60%, Honor 60%, Reputation 21%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 80%, Earth 50%, Fire/Sky 60%, Fertility 85%, Movement 85%, Skills: Orate 90%, Large Shield 85%, Battle Axe 85%, Speak (Tarshite) 60%, Spirit Combat 55%, Climb 50%, Manage Household 50%, Jump 49%, Speak (Stormspeech) 45%, Disguise 40%, Sing 40%, Meditate 35%, Medium Shield 35%, Broadsword 35% Spirit Magic: Mobility (1pts), Strength (2pts), Disruption (1pts), Fanaticism (1pts), Detect Enemies (1pts) Rune Spells: Wind Warp (1pts), Summons of Evil (3pts), Dismiss Elemental (1pts) Attacks: 1H Battle Axe 85% 1D8+2+1D4 SR 6 8/8 HP Large Shield 85% 1D6+1D4 SR 6 16/16 HP Light Crossbow 30% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Bronze cuirass (4pts), Bronze greaves (5pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,