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Esrolrsdottir
Full Character
Stat Block
--- Esrolrsdottir --- Runes: Beast Movement Air Type: Player Character Homeland: Old Tarsh Occupation: Priest Initiate of Cult: Orlanth Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Esrolrsdottir is Glamorous and Grieving. She is a Heroic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 11 (55%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 18% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Earth 10% Fire/Sky 40% Air 80% Power Runes: Movement 85% Beast 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 50% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 80% Sing 85% Speak (Stormspeech) 35% Speak (Tarshite) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 15% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Spirit Combat 35% Spirit Lore 25% Understand Herd Beast 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 35% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 45% Broadsword 30% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 45% Medium Shield 50% Small Shield 25% Spirit Magic: Slow (2pts) Strength (2pts) Demoralize (2pts) Disruption (1pts) Protection (4pts) Heal (1pts) Rune Spells: Wind Warp (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: 1H Battle Axe 45% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Esrolrsdottir ** Runes: Beast Movement Air Homeland: Old Tarsh, Occupation: Priest, Initiate of Cult: Orlanth STR: 15, CON: 15, SIZ: 13, DEX: 13, INT: 15, POW: 10, CHA: 11, Derived Stats: Magic Points: 10, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 18%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Earth 10%, Fire/Sky 40%, Air 80%, Beast 85%, Movement 85%, Skills: Sing 85%, Orate 80%, Jump 54%, Dodge 50%, Medium Shield 50%, Speak (Tarshite) 50%, Climb 45%, Battle Axe 45%, Large Shield 45%, Homeland Lore (Local) 35%, Dagger 35%, Insight (Species) 35%, Crossbows 35%, Fist 35% Spirit Magic: Disruption (1pts), Protection (4pts), Heal (1pts), Slow (2pts), Strength (2pts), Demoralize (2pts) Rune Spells: Wind Warp (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: 1H Battle Axe 45% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,