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Thyria
Full Character
Stat Block
--- Thyria --- Runes: Fire/Sky Death Movement Type: Player Character Homeland: Grazelands Occupation: Noble Initiate of Cult: Yelorna Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: My brother is clan chief, but he is a fool. I was not going to marry the even bigger fool who he calls a friend. Still, leaving means I have shamed him and if he does not try to bring me back or kill me than someone will replace him. Perhaps they will even try to marry me, to ensure the bloodline of Thrennian remains in charge. Let them try to make me. Esrolia may not be home, but there are wars a-plenty and my skills as a scout and archer are in demand if I need work instead of adventure. Stats: Strength: 13 (65%) Constitution: 16 (80%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Devotion (Yelorna) 60% Loyalty (Red Hare Clan) 60% Loyalty (Feathered Horse Queen) 60% **Cults: Yelorna - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 90% Moon 20% Earth 40% Power Runes: Man 50% Beast 50% Fertility 10% Truth 50% Stasis 10% Disorder 50% Death 90% Harmony 50% Illusion 50% Movement 90% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 40% Ride (Horse) 80% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 20% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 20% Orate 45% Sing 15% Speak (Heortling) 0% Speak (Esrolian) 15% Speak (Pure Horse Tongue) 65% Speak (Tradetalk) 25% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 25% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yelorna) 20% Customs (Heortling) 0% Customs (Esrolian) 15% Customs (Grazeland Pony Breeders) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 45% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Pure Horse Tongue) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelorna) 45% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Insight (Human) 35% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 65% Battle Axe 20% Broadsword 30% Dagger 35% Fist 35% Grapple 35% Kick 25% Kopis 20% Lance 25% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 85% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 35% Small Shield 70% Spirit Magic: Coordination (0pts) Lantern (0pts) Shimmer (2pts) Firearrow (0pts) Bladesharp (2pts) Rune Spells: Heal Wound (1pts) Spirit Block (1pts) Dismiss Magic (1pts) Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 1 5/5 HP (13-15) - R Arm Armor: 1 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Thyria ** Runes: Fire/Sky Death Movement Homeland: Grazelands, Occupation: Noble, Initiate of Cult: Yelorna STR: 13, CON: 16, SIZ: 12, DEX: 16, INT: 15, POW: 12, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Clan) 60%, Devotion (Yelorna) 60%, Loyalty (Red Hare Clan) 60%, Loyalty (Feathered Horse Queen) 60%, Honor 60%, Reputation 15%, Love (Family) 60%, Cults: Yelorna - Initiate - Rune Points: 3 Runes: Moon 20%, Earth 40%, Fire/Sky 90%, Harmony 50%, Illusion 50%, Movement 90%, Death 90%, Man 50%, Beast 50%, Fertility 10%, Disorder 50%, Truth 50%, Stasis 10%, Skills: Composite Bow 85%, Ride (Horse) 80%, Small Shield 70%, Speak (Pure Horse Tongue) 65%, 2H Spear 65%, Spirit Combat 60%, Jump 53%, Climb 45%, Herd 45%, Worship (Yelorna) 45%, Orate 45%, Manage Household 45%, Ride (Horse) 40%, Dodge 37% Spirit Magic: Lantern (0pts), Shimmer (2pts), Firearrow (0pts), Bladesharp (2pts), Coordination (0pts) Rune Spells: Heal Wound (1pts), Spirit Block (1pts), Dismiss Magic (1pts) Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 1 5/5 HP (13-15) - R Arm Armor: 1 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,