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Kostajor Wolf-Champion
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Stat Block
--- Kostajor Wolf-Champion --- Runes: Beast Air Movement Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Telmor Standard of Living: Free Income: 60 L Ransom: 500 L Description: The Orlanthi tribal leaders assume that the Telmori tribe must have a king. This is a misunderstanding of Telmori culture, but when the Telmori deal with the Orlanthi Kostajor Wolf-Champion stands in for them as their ‘king.' Kostajor is over eighty-years old, and respected for his wisdom in guiding the people. Kostajor is the son of Ostling Four-wolf, ‘King of the Telmori,' and Onelisin Cat-Witch the granddaughter of Sartar. He is con-tinually torn between his savage Telmori nature and the loyalty he has to his mother's kin. The savagery of his five sons, the Helkos Brothers, is tamed only by their loyalty to their father's Royal House. An old man now, Kostajor is still one of the most famous war-riors in Dragon Pass. He formed part of the Telmori bodyguard to Prince Jarolar Longstride of Sartar as a young brave. He saved Jarolar's son, Prince Jarosar Longarrow, from the disastrous defeat at Dwarf Run. He was one of the trusted advisers of Tarkalor Trollkiller, both in his war with the Kitori and the conflict in Tarsh; he saved Tarkalor's son Terasarin at Grizzly Peak. Even as an old man, Prince Terasarin sought his counsel. He was too old to fight with the Household of Death, but he sheltered Kallyr Starbrow when she fled Lunar assassins. He led his people against the Maboder tribe when they broke Sartar's treaties — and Kallyr showed the loyalty of the House of Sartar by fighting alongside him then. Jomes killed his wolf brother and one of his sons in the subsequent fight, and a broken hearted Kostajor sued for peace. He still hates Jomes, who now wears the skin of his wolf brother as a cloak. Kostajor has never recovered from the death of his wolf brother. His grandson is now a hostage — at the mercy of Queen Ivartha. The light has gone out of the old man's eyes, and he has grown thin and wasted. Many people whisper that perhaps it would have been better if he had died along with his wolf brother instead of being tortured by the years that were to come. Now Kostajor sits quietly by the fire. He hunts only on Wildday when he assumes wolf-form. Some say he waits for death, others that he waits patiently and quietly to have his vengeance on Jomes. Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 17 (85%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 11 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Honor 60% Reputation 10% Hate (Jomes) 80% Love (Family) 70% Loyalty (Clan) 60% **Cults: Telmor - Initiate - Rune Points: 8 Elemental Runes: Air 90% Earth 50% Fire/Sky 20% Power Runes: Movement 75% Man 5% Stasis 25% Truth 50% Fertility 50% Beast 95% Death 50% Harmony 50% Disorder 50% Illusion 50% Condition Runes: Skills: **Agility (+5%)** Dodge 60% Jump 44% Ride (Horse) 15% **Communication (+10%)** Dance 25% Sing 40% Speak (Heortling) 60% Speak (Tradetalk) 20% **Knowledge (+5%)** Battle 90% Cult Lore (Telmor ) 75% Customs (Heortling) 40% Farm 35% First Aid 50% Herd 20% Survival 70% **Magic (+5%)** Meditate 10% Spirit Combat 75% Worship (Telmor ) 50% **Manipulation (+10%)** **Perception (+5%)** Listen 50% Scan 50% Track 70% **Stealth (+5%)** Hide 25% Move Quietly 35% **Melee (+10%)** 1H Spear 80% Battle Axe 30% Broadsword 85% Dagger 35% **Ranged (+10%)** Composite Bow 25% Javelin 80% **Shield (+10%)** Large Shield 35% Medium Shield 65% Spirit Magic: Vigor (2pts) Befuddle (2pts) Demoralize (2pts) Rune Spells: Wolfhide (3pts) Wolf's Head (1pts) Wolfrunning (2pts) Melee Attacks: Broadsword 85% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 65% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 80% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Thrown Javelin 80% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Kostajor Wolf-Champion ** Runes: Beast Air Movement Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Telmor STR: 16, CON: 14, SIZ: 14, DEX: 13, INT: 14, POW: 11, CHA: 17, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Hate (Jomes) 80%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Honor 60%, Reputation 10%, Cults: Telmor - Initiate - Rune Points: 8 Runes: Fire/Sky 20%, Air 90%, Earth 50%, Harmony 50%, Disorder 50%, Illusion 50%, Man 5%, Stasis 25%, Movement 75%, Beast 95%, Death 50%, Truth 50%, Fertility 50%, Skills: Battle 90%, Broadsword 85%, Javelin 80%, 1H Spear 80%, Spirit Combat 75%, Cult Lore (Telmor ) 75%, Track 70%, Survival 70%, Medium Shield 65%, Speak (Heortling) 60%, Dodge 60%, Scan 50%, First Aid 50%, Listen 50% Spirit Magic: Vigor (2pts), Befuddle (2pts), Demoralize (2pts) Rune Spells: Wolfhide (3pts), Wolf's Head (1pts), Wolfrunning (2pts) Attacks: Broadsword 85% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 65% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 80% 1D6+1+1D4 SR 6 10/10 HP Thrown Javelin 80% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,