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Jarrik the Uprighty
Full Character
Stat Block
--- Jarrik the Uprighty --- Runes: Man Death Darkness Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Kyger Litor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Jarrik the Uprighty is Classy and Repulsive. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 10 (50%) Size: 12 (60%) Dexterity: 8 (40%) Intelligence: 18 (90%) Power: 10 (50%) Charisma: 11 (55%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 4 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 16% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Kyger Litor) 60% **Cults: Kyger Litor - Initiate - Rune Points: 3 Elemental Runes: Air 10% Earth 40% Darkness 80% Power Runes: Man 85% Death 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 5% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Darktongue) 20% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 60% Bureacracy 0% Celestial Lore 15% Cult Lore (Kyger Litor) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 50% First Aid 35% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Kyger Litor) 80% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 55% Search 60% Track 15% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 60% Broadsword 30% Dagger 55% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 80% Medium Shield 35% Small Shield 20% Spirit Magic: Slow (1pts) Protection (2pts) Spirit Screen (7pts) Rune Spells: Command (2pts) Summon Cult Spirit (1pts) Summon Darkness Elemental (1pts) Melee Attacks: Large Shield 80% 1D6 SR 9 16/16 HP Dagger 55% 1D4+2 SR 10 6/6 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Jarrik the Uprighty ** Runes: Man Death Darkness Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Kyger Litor STR: 11, CON: 10, SIZ: 12, DEX: 8, INT: 18, POW: 10, CHA: 11, Derived Stats: Hit Points: 10, Magic Points: 10, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Honor 60%, Reputation 16%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Kyger Litor) 60%, Cults: Kyger Litor - Initiate - Rune Points: 3 Runes: Earth 40%, Darkness 80%, Air 10%, Man 85%, Death 85%, Skills: Spirit Combat 80%, Worship (Kyger Litor) 80%, Large Shield 80%, Search 60%, Battle 60%, Battle Axe 60%, Scan 55%, Listen 55%, Dagger 55%, Farm 50%, Homeland Lore (Local) 40%, First Aid 35%, Sing 35%, Survival 35% Spirit Magic: Slow (1pts), Protection (2pts), Spirit Screen (7pts) Rune Spells: Command (2pts), Summon Cult Spirit (1pts), Summon Darkness Elemental (1pts) Attacks: Dagger 55% 1D4+2 SR 10 6/6 HP Large Shield 80% 1D6 SR 9 16/16 HP Light Crossbow 30% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,