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Verethragna Galileo
Full Character
Stat Block
--- Verethragna Galileo --- Runes: Air Illusion Disorder Type: Player Character Homeland: Prax: Bison Riders Occupation: Entertainer Initiate of Cult: Eurmal Standard of Living: Free Income: 100 L Ransom: 500 L Description: A tall yet relatively fit character. Although his most distinctive trait is his pitch black hair, similar to crow feathers, but somehow still charming. He wears classic desert clothes, but when he performs with his travelling circus, his garb is a lot more colourful. The four daggers he uses to perform his magic tricks are always to his side, along with his magical tome. Lastly, across his back is a black cloak made out of crow feathers, it acts as a magical focus for some of his transmutation magic, allowing him to shapeshift into a large crow almost at will. Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 6 (30%) Dexterity: 14 (70%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 16 (80%) Derived Stats: Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 13% Hate (Chaos) 70% Love (Family) 70% Love (Person) 60% Loyalty (Tribe) 70% Hate (Authority) 60% Hate (Maunt Tusk Riders) 30% **Cults: Eurmal - Initiate - Rune Points: 5 Elemental Runes: Air 95% Moon 20% Darkness 50% Fire/Sky 15% Power Runes: Beast 50% Harmony 15% Disorder 85% Illusion 90% Movement 60% Fertility 50% Man 50% Truth 10% Stasis 40% Death 50% Skills: **Agility (+5%)** Dodge 73% Jump 47% Ride (Bison) 45% **Communication (+5%)** Charm 30% Dance 45% Fast Talk 25% Orate 25% Sing 45% Speak (Circus Talk) 35% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Battle 20% Cult Lore (Eurmal) 25% Customs (Bison Tribe) 30% Customs (Circus) 15% Herd 40% Lore (Creation Myth) 15% Peaceful Cut 30% Survival 30% **Magic (+0%)** Meditate 5% Spirit Combat 40% Worship (Eurmal) 40% **Manipulation (+10%)** Play Instrument 45% **Perception (+5%)** Insight (Human) 35% **Stealth (+15%)** **Melee (+10%)** Broadsword 30% Dagger 35% Lance 30% **Ranged (+10%)** Javelin 30% **Shield (+10%)** Medium Shield 35% Spirit Magic: Mobility (3pts) Bladesharp (2pts) Rune Spells: Illusory Motion (1pts) Illusory Substance (1pts) Transform Self (Animal) (2pts) Transform Self (Crow (No Cost) 5/day) (2pts) Reflection (1pts) Illusory Sight (1pts) Melee Attacks: Dagger 35% 1D4+2 SR 9 6/6 HP Hit Locations: (19-20) - Head Armor: 1 4/4 HP (16-18) - L Arm Armor: 1 3/3 HP (13-15) - R Arm Armor: 1 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Verethragna Galileo ** Runes: Air Illusion Disorder Homeland: Prax: Bison Riders, Occupation: Entertainer, Initiate of Cult: Eurmal STR: 11, CON: 12, SIZ: 6, DEX: 14, INT: 16, POW: 12, CHA: 16, Derived Stats: Magic Points: 12, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Hate (Chaos) 70%, Love (Family) 70%, Love (Person) 60%, Loyalty (Tribe) 70%, Hate (Authority) 60%, Hate (Maunt Tusk Riders) 30%, Honor 60%, Reputation 13%, Cults: Eurmal - Initiate - Rune Points: 5 Runes: Air 95%, Moon 20%, Darkness 50%, Fire/Sky 15%, Disorder 85%, Illusion 90%, Movement 60%, Fertility 50%, Man 50%, Beast 50%, Harmony 15%, Death 50%, Truth 10%, Stasis 40%, Skills: Dodge 73%, Speak (Praxian) 55%, Jump 47%, Play Instrument 45%, Ride (Bison) 45%, Dance 45%, Sing 45%, Worship (Eurmal) 40%, Spirit Combat 40%, Herd 40%, Insight (Human) 35%, Speak (Circus Talk) 35%, Dagger 35%, Medium Shield 35% Spirit Magic: Mobility (3pts), Bladesharp (2pts) Rune Spells: Reflection (1pts), Illusory Sight (1pts), Illusory Motion (1pts), Illusory Substance (1pts), Transform Self (Animal) (2pts), Transform Self (Crow (No Cost) 5/day) (2pts) Attacks: Dagger 35% 1D4+2 SR 9 6/6 HP Hit Locations: (19-20) - Head Armor: 1 4/4 HP (16-18) - L Arm Armor: 1 3/3 HP (13-15) - R Arm Armor: 1 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,