The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Humakti
Full Character
Stat Block
--- Humakti --- Runes: Death Truth Air Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Humakt Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 19 (95%) Constitution: 13 (65%) Size: 17 (85%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 18 (90%) Charisma: 9 (45%) Derived Stats: Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Honor 70% Reputation 15% Love (Family) 60% Loyalty (Clan) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Moon 40% Earth 20% Air 70% Power Runes: Man 50% Death 95% Stasis 40% Harmony 50% Illusion 15% Truth 85% Fertility 5% Beast 50% Disorder 50% Movement 60% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 54% Drive (Chariot) 10% Jump 41% Ride (Horse) 10% Ride (Horse) 15% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 45% Orate 45% Sing 25% Speak (Heortling) 0% Speak (Heortling) 65% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 40% Customs (Heortling) 0% Customs (Heortling) 35% Customs (Sartar) 20% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 50% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Read/Write (Heortling) 20% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 55% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Insight (Human) 40% Listen 35% Scan 35% Search 35% Track 15% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 50% Dagger 40% Fist 40% Grapple 40% Greatsword 95% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 60% Spirit Magic: Heal (1pts) Repair (1pts) Bladesharp (4pts) Detect Undead (1pts) Detect Enemies (1pts) Rune Spells: Shield (1pts) True Weapon (1pts) Sword Trance (1pts) Melee Attacks: Greatsword 95% 2D8+1D6 SR 5 12/12 HP Small Shield 60% 1D3+1D6 SR 7 8/8 HP Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Humakti ** Runes: Death Truth Air Homeland: Sartar, Occupation: Noble, Initiate of Cult: Humakt STR: 19, CON: 13, SIZ: 17, DEX: 12, INT: 15, POW: 18, CHA: 9, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 70%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Earth 20%, Air 70%, Moon 40%, Death 95%, Stasis 40%, Harmony 50%, Illusion 15%, Man 50%, Fertility 5%, Truth 85%, Disorder 50%, Beast 50%, Movement 60%, Skills: Greatsword 95%, Speak (Heortling) 65%, Small Shield 60%, Worship (Humakt) 55%, Dodge 54%, Broadsword 50%, Manage Household 50%, Intrigue 45%, Medium Shield 45%, Spirit Combat 45%, Orate 45%, Climb 45%, Jump 41%, Cult Lore (Humakt) 40% Spirit Magic: Heal (1pts), Repair (1pts), Bladesharp (4pts), Detect Undead (1pts), Detect Enemies (1pts) Rune Spells: Shield (1pts), True Weapon (1pts), Sword Trance (1pts) Attacks: Greatsword 95% 2D8+1D6 SR 5 12/12 HP Small Shield 60% 1D3+1D6 SR 7 8/8 HP Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,