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Hend Try-Mothe Dogsbread-Many-Keep-Woods
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--- Hend Try-Mothe Dogsbread-Many-Keep-Woods --- Runes: Death Illusion Air Type: Player Character Homeland: Durulz (Ducks) Occupation: Farmer Initiate of Cult: Eurmal Standard of Living: Free Income: 80 L Ransom: 500 L Description: Hend Try-Mothe Dogsbread-Many-Keep-Woods is Awkward and Interested. He is a Common adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 12 (60%) Size: 5 (25%) Dexterity: 11 (55%) Intelligence: 9 (45%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Hate (Authority) 60% **Cults: Eurmal - Initiate - Rune Points: 1 Elemental Runes: Air 70% Darkness 20% Power Runes: Illusion 75% Death 75% Condition Runes: Skills: **Agility (+0%)** Boat 30% Climb 60% Dodge 57% Drive (Chariot) 5% Jump 33% Ride (Horse) 0% Swim 90% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 25% Dance 15% Disguise 5% Fast Talk 40% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 50% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Eurmal) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 30% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 15% Manage Household 40% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Eurmal) 40% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 25% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 35% Search 25% Track 5% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 20% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 30% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 60% Medium Shield 30% Small Shield 15% Spirit Magic: Shimmer (1pts) Disruption (1pts) Ignite (1pts) Rune Spells: Illusory Substance (1pts) Melee Attacks: Broadsword 25% 1D8+1 SR 8 12/12 HP Large Shield 60% 1D6 SR 9 16/16 HP Ranged Attacks: Sling 30% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Hend Try-Mothe Dogsbread-Many-Keep-Woods ** Runes: Death Illusion Air Homeland: Durulz (Ducks), Occupation: Farmer, Initiate of Cult: Eurmal STR: 14, CON: 12, SIZ: 5, DEX: 11, INT: 9, POW: 11, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 11, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Hate (Authority) 60%, Reputation 10%, Cults: Eurmal - Initiate - Rune Points: 1 Runes: Air 70%, Darkness 20%, Death 75%, Illusion 75%, Skills: Swim 90%, Climb 60%, Large Shield 60%, Dodge 57%, Speak (Heortling) 50%, Manage Household 40%, Worship (Eurmal) 40%, Fast Talk 40%, Spirit Combat 35%, Scan 35%, Jump 33%, Medium Shield 30%, Herd 30%, Farm 30% Spirit Magic: Ignite (1pts), Shimmer (1pts), Disruption (1pts) Rune Spells: Illusory Substance (1pts) Attacks: Broadsword 25% 1D8+1 SR 8 12/12 HP Large Shield 60% 1D6 SR 9 16/16 HP Sling 30% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),