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Senala Red-Cheek
Full Character
Stat Block
--- Senala Red-Cheek --- Runes: Death Illusion Fire/Sky Type: Player Character Homeland: Durulz (Ducks) Occupation: Farmer Initiate of Cult: Eurmal Standard of Living: Free Income: 80 L Ransom: 500 L Description: Senala Red-Cheek is Grandiose and Discontented. She is a Common adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 10 (50%) Size: 3 (15%) Dexterity: 10 (50%) Intelligence: 11 (55%) Power: 11 (55%) Charisma: 17 (85%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 3 Damage Bonus: -1D4 Hit Points: 8 Healing Rate: 2 Magic Points: 11 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Authority) 60% Reputation 10% Love (Family) 70% **Cults: Eurmal - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 60% Air 50% Power Runes: Death 75% Illusion 75% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 55% Dodge 70% Drive (Chariot) 10% Jump 55% Ride (Horse) 15% Swim 95% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 35% Dance 25% Disguise 15% Fast Talk 60% Intimidate 25% Intrigue 15% Orate 20% Sing 30% Speak (Heortling) 60% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Eurmal) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 30% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 15% Manage Household 40% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Eurmal) 25% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 35% Search 25% Track 5% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 35% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 40% Medium Shield 30% Small Shield 15% Spirit Magic: Ignite (1pts) Glamour (2pts) Disruption (1pts) Rune Spells: Illusory Taste (1pts) Melee Attacks: Large Shield 40% 1D6-1D4 SR 9 16/16 HP 1H Battle Axe 35% 1D8+2-1D4 SR 9 8/8 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Senala Red-Cheek ** Runes: Death Illusion Fire/Sky Homeland: Durulz (Ducks), Occupation: Farmer, Initiate of Cult: Eurmal STR: 9, CON: 10, SIZ: 3, DEX: 10, INT: 11, POW: 11, CHA: 17, Derived Stats: Magic Points: 11, Damage Bonus: -1D4, Hit Points: 8, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Cults: Eurmal - Initiate - Rune Points: 1 Runes: Air 50%, Darkness 20%, Fire/Sky 60%, Death 75%, Illusion 75%, Skills: Swim 95%, Dodge 70%, Speak (Heortling) 60%, Fast Talk 60%, Jump 55%, Climb 55%, Spirit Combat 40%, Manage Household 40%, Large Shield 40%, Charm 35%, Scan 35%, Battle Axe 35%, Boat 35%, Cult Lore (Eurmal) 35% Spirit Magic: Disruption (1pts), Ignite (1pts), Glamour (2pts) Rune Spells: Illusory Taste (1pts) Attacks: Large Shield 40% 1D6-1D4 SR 9 16/16 HP 1H Battle Axe 35% 1D8+2-1D4 SR 9 8/8 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),