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Kallyr Red
Full Character
Stat Block
--- Kallyr Red --- Runes: Illusion Disorder Darkness Type: Player Character Homeland: Durulz (Ducks) Occupation: Farmer Initiate of Cult: Eurmal Standard of Living: Free Income: 80 L Ransom: 500 L Description: Kallyr Red is Voracious and Insecure. She is a Common adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 9 (45%) Size: 6 (30%) Dexterity: 15 (75%) Intelligence: 12 (60%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 8 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6+1 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Hate (Authority) 60% **Cults: Eurmal - Initiate - Rune Points: 1 Elemental Runes: Darkness 60% Fire/Sky 20% Air 10% Moon 40% Power Runes: Illusion 75% Disorder 75% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 55% Dodge 65% Drive (Chariot) 10% Jump 70% Ride (Horse) 0% Swim 95% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 45% Dance 20% Disguise 10% Fast Talk 55% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 55% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Eurmal) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 30% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 40% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Eurmal) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 35% Search 25% Track 5% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 20% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 40% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 45% Medium Shield 35% Small Shield 20% Spirit Magic: Disruption (1pts) Glamour (2pts) Silence (1pts) Rune Spells: Illusory Substance (1pts) Melee Attacks: Broadsword 30% 1D8+1 SR 7 12/12 HP Large Shield 45% 1D6 SR 8 16/16 HP Ranged Attacks: Thrown Javelin 40% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Kallyr Red ** Runes: Illusion Disorder Darkness Homeland: Durulz (Ducks), Occupation: Farmer, Initiate of Cult: Eurmal STR: 11, CON: 9, SIZ: 6, DEX: 15, INT: 12, POW: 12, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 8, Magic Points: 12, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Hate (Authority) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Cults: Eurmal - Initiate - Rune Points: 1 Runes: Air 10%, Moon 40%, Darkness 60%, Fire/Sky 20%, Illusion 75%, Disorder 75%, Skills: Swim 95%, Jump 70%, Dodge 65%, Climb 55%, Fast Talk 55%, Speak (Heortling) 55%, Large Shield 45%, Charm 45%, Manage Household 40%, Javelin 40%, Scan 35%, Spirit Combat 35%, Medium Shield 35%, Boat 35% Spirit Magic: Glamour (2pts), Silence (1pts), Disruption (1pts) Rune Spells: Illusory Substance (1pts) Attacks: Broadsword 30% 1D8+1 SR 7 12/12 HP Large Shield 45% 1D6 SR 8 16/16 HP Thrown Javelin 40% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),