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Rananda the Uprighter
Full Character
Stat Block
--- Rananda the Uprighter --- Runes: Illusion Harmony Moon Type: Player Character Homeland: Durulz (Ducks) Occupation: Farmer Initiate of Cult: Eurmal Standard of Living: Free Income: 80 L Ransom: 500 L Description: Rananda the Uprighter is Curious and Astonished. She is a Common adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 9 (45%) Size: 6 (30%) Dexterity: 17 (85%) Intelligence: 15 (75%) Power: 9 (45%) Charisma: 8 (40%) Derived Stats: Hit Points: 8 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 3 Damage Bonus: 0 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% Hate (Authority) 60% **Cults: Eurmal - Initiate - Rune Points: 1 Elemental Runes: Air 10% Moon 60% Earth 20% Power Runes: Harmony 75% Illusion 75% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 70% Dodge 89% Drive (Chariot) 15% Jump 61% Ride (Horse) 0% Swim 100% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 20% Dance 10% Disguise 0% Fast Talk 35% Intimidate 10% Intrigue 0% Orate 5% Sing 15% Speak (Heortling) 45% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Eurmal) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 10% Spirit Travel 0% Understand Herd Beast 0% Worship (Eurmal) 40% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 30% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 65% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 45% Spirit Magic: Shimmer (3pts) Disruption (1pts) Rune Spells: Illusory Sound (1pts) Melee Attacks: Dagger 65% 1D4+2 SR 8 6/6 HP Medium Shield 45% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Rananda the Uprighter ** Runes: Illusion Harmony Moon Homeland: Durulz (Ducks), Occupation: Farmer, Initiate of Cult: Eurmal STR: 11, CON: 9, SIZ: 6, DEX: 17, INT: 15, POW: 9, CHA: 8, Derived Stats: Damage Bonus: 0, Hit Points: 8, Magic Points: 9, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Cults: Eurmal - Initiate - Rune Points: 1 Runes: Air 10%, Moon 60%, Earth 20%, Illusion 75%, Harmony 75%, Skills: Swim 100%, Dodge 89%, Climb 70%, Dagger 65%, Jump 61%, Speak (Heortling) 45%, Medium Shield 45%, Manage Household 45%, Small Shield 45%, Large Shield 40%, Crossbows 40%, Scan 40%, Fist 40%, Grapple 40% Spirit Magic: Shimmer (3pts), Disruption (1pts) Rune Spells: Illusory Sound (1pts) Attacks: Dagger 65% 1D4+2 SR 8 6/6 HP Medium Shield 45% 1D4 SR 7 12/12 HP Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),