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Gorali the Twice-Blessed
Full Character
Stat Block
--- Gorali the Twice-Blessed --- Runes: Man Earth Movement Type: Player Character Homeland: Prax: High Llama Rider Occupation: Bandit Initiate of Cult: Waha Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Thuggish high llama rider, Gorali is often found at Gimpy's Tavern in Pavis spoiling for a fight Stats: Strength: 16 (80%) Constitution: 16 (80%) Size: 19 (95%) Dexterity: 16 (80%) Intelligence: 13 (65%) Power: 8 (40%) Charisma: 11 (55%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Magic Points: 8 Movement: Ground: 8 Passions & Reputations: Devotion (Waha) 60% Loyalty (Tribe) 60% Loyalty (Family) 60% Reputation 5% Fear (Chaos) 60% Hate (Chaos) 60% Love (Family) 70% Loyalty (Clan) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Earth 70% Water 50% Power Runes: Beast 25% Stasis 35% Illusion 50% Death 25% Truth 50% Man 75% Disorder 50% Movement 65% Fertility 25% Harmony 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 32% Drive (Chariot) 5% Jump 48% Ride (Horse) 5% Ride (High Llama) 50% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 40% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Waha) 30% Customs (Heortling) 0% Customs (High Llama Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 35% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 50% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 85% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 15% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 55% **Stealth (+0%)** Hide 50% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 70% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 70% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 60% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 25% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Vigor (0pts) Heal (2pts) Slow (0pts) Rune Spells: Shield (1pts) Summon Earth Elemental (1pts) Dismiss Earth Elemental (1pts) Melee Attacks: 2H Battle Axe 70% 1D8+2+1D6 SR 5 8/8 HP Dagger 70% 1D4+2+1D6 SR 6 6/6 HP Great Axe 70% 2D6+2+1D6 SR 4 10/10 HP Small Shield 35% 1D3+1D6 SR 5 8/8 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 1 5/5 HP (13-15) - R Arm Armor: 1 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 1 6/6 HP (1-4) - R Leg Armor: 1 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Gorali the Twice-Blessed ** Runes: Man Earth Movement Homeland: Prax: High Llama Rider, Occupation: Bandit, Initiate of Cult: Waha STR: 16, CON: 16, SIZ: 19, DEX: 16, INT: 13, POW: 8, CHA: 11, Derived Stats: Damage Bonus: +1D6, Hit Points: 18, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Clan) 60%, Devotion (Waha) 60%, Loyalty (Tribe) 60%, Loyalty (Family) 60%, Reputation 5%, Fear (Chaos) 60%, Hate (Chaos) 60%, Love (Family) 70%, Cults: Waha - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Earth 70%, Water 50%, Harmony 50%, Illusion 50%, Beast 25%, Stasis 35%, Truth 50%, Death 25%, Disorder 50%, Movement 65%, Fertility 25%, Man 75%, Skills: Survival 85%, Dagger 70%, 2H Axe 70%, Spirit Combat 65%, Lance 60%, Track 55%, Hide 50%, Ride (High Llama) 50%, Peaceful Cut 50%, Speak (Praxian) 50%, Jump 48%, Herd 40%, Climb 40%, Sing 40% Spirit Magic: Heal (2pts), Slow (0pts), Vigor (0pts) Rune Spells: Shield (1pts), Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Dagger 70% 1D4+2+1D6 SR 6 6/6 HP Great Axe 70% 2D6+2+1D6 SR 4 10/10 HP Small Shield 35% 1D3+1D6 SR 5 8/8 HP 2H Battle Axe 70% 1D8+2+1D6 SR 5 8/8 HP Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 1 5/5 HP (13-15) - R Arm Armor: 1 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 1 6/6 HP (1-4) - R Leg Armor: 1 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,