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Tezrit
Full Character
Stat Block
--- Tezrit --- Runes: Movement Fertility Air Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Orlanth Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 9 (45%) Constitution: 14 (70%) Size: 13 (65%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 12 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Honor 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 70% Earth 40% Power Runes: Beast 50% Truth 50% Illusion 50% Movement 75% Disorder 50% Fertility 75% Man 50% Death 25% Stasis 25% Harmony 50% Skills: **Agility (+0%)** Dodge 22% Jump 33% Ride (Horse) 10% **Communication (+0%)** Dance 15% Intrigue 15% Orate 75% Sing 30% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% Speak (aha) 10% **Knowledge (+5%)** Cult Lore (Orlanth) 20% Customs (Heortling) 30% Customs (khsd) 15% Farm 35% Herd 20% Manage Household 45% Read/Write (Hepty;) 15% **Magic (+0%)** Meditate 5% Spirit Combat 35% Worship (Orlanth) 35% **Manipulation (+5%)** **Perception (+5%)** Insight (Human) 35% **Stealth (+0%)** **Melee (+5%)** 1H Axe 45% 1H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% **Ranged (+5%)** Javelin 25% **Shield (+5%)** Large Shield 30% Medium Shield 65% Spirit Magic: Bladesharp (2pts) Protection (2pts) Heal (1pts) Rune Spells: Increase/Decrease Wind (1pts) Wind Warp (1pts) Summon Elemental (1pts) Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Tezrit ** Runes: Movement Fertility Air Homeland: Sartar, Occupation: Noble, Initiate of Cult: Orlanth STR: 9, CON: 14, SIZ: 13, DEX: 11, INT: 13, POW: 12, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Honor 60%, Reputation 15%, Love (Family) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 70%, Earth 40%, Fire/Sky 20%, Truth 50%, Illusion 50%, Movement 75%, Beast 50%, Death 25%, Stasis 25%, Harmony 50%, Disorder 50%, Fertility 75%, Man 50%, Skills: Orate 75%, Medium Shield 65%, Speak (Heortling) 50%, 1H Axe 45%, Manage Household 45%, Insight (Human) 35%, Worship (Orlanth) 35%, Farm 35%, Spirit Combat 35%, Jump 33%, Customs (Heortling) 30%, Large Shield 30%, Broadsword 30%, Sing 30% Spirit Magic: Heal (1pts), Bladesharp (2pts), Protection (2pts) Rune Spells: Wind Warp (1pts), Summon Elemental (1pts), Increase/Decrease Wind (1pts) Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,