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Heortling Farmer
Full Character
Stat Block
--- Heortling Farmer --- Runes: Harmony Movement Air Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Generic Sartarite farmer Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Air 70% Earth 40% Fire/Sky 20% Power Runes: Death 50% Illusion 50% Fertility 50% Disorder 25% Movement 75% Man 50% Beast 50% Truth 50% Stasis 25% Harmony 75% Skills: **Agility (+0%)** Dodge 22% Jump 43% Ride (Horse) 10% **Communication (+0%)** Dance 25% Orate 25% Sing 50% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Cult Lore (Orlanth) 30% Customs (Heortling) 30% Farm 60% First Aid 35% Herd 60% Lore (Local) 45% Manage Household 45% **Magic (+0%)** Meditate 5% Spirit Combat 35% Worship (Orlanth) 35% **Manipulation (+5%)** Craft (Woodworking) 40% **Perception (+5%)** Scan 40% **Stealth (+0%)** **Melee (+5%)** 1H Spear 20% Battle Axe 25% Broadsword 55% Dagger 30% **Ranged (+5%)** Javelin 50% Sling 20% **Shield (+5%)** Large Shield 30% Medium Shield 50% Spirit Magic: Heal (2pts) Farsee (1pts) Ignite (1pts) Repair (1pts) Rune Spells: Increase/Decrease Wind (1pts) Melee Attacks: Broadsword 55% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 50% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 50% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Heortling Farmer ** Runes: Harmony Movement Air Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Orlanth STR: 16, CON: 14, SIZ: 14, DEX: 11, INT: 13, POW: 11, CHA: 11, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 10%, Love (Family) 80%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Air 70%, Earth 40%, Fire/Sky 20%, Man 50%, Beast 50%, Truth 50%, Stasis 25%, Harmony 75%, Disorder 25%, Movement 75%, Death 50%, Illusion 50%, Fertility 50%, Skills: Farm 60%, Herd 60%, Broadsword 55%, Speak (Heortling) 50%, Medium Shield 50%, Sing 50%, Javelin 50%, Manage Household 45%, Lore (Local) 45%, Jump 43%, Scan 40%, Craft (Woodworking) 40%, Spirit Combat 35%, First Aid 35% Spirit Magic: Farsee (1pts), Ignite (1pts), Repair (1pts), Heal (2pts) Rune Spells: Increase/Decrease Wind (1pts) Attacks: Broadsword 55% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 50% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 50% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),