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Red Urzelta
Full Character
Stat Block
--- Red Urzelta --- Runes: Earth Movement Beast Type: Player Character Homeland: Old Tarsh Occupation: Assistant Shaman Initiate of Cult: Babeester Gor Standard of Living: Poor Income: 20 L Ransom: 250 L Description: The auburn haired Urzelta is short, lean and haughty. Extensively tattooed, she looks fearsome in her Medusa Helm with Axe in hand. As a young woman she was the in bodyguard of the Shaker Temple Lorekeeper, but has felt the call elsewhere. Now she is a Colymar Thane, Dragonslayer, and assumed the role of Godspeaker for Ormsgone Vale Summer. Stats: Strength: 14 (70%) Constitution: 16 (80%) Size: 12 (60%) Dexterity: 15 (75%) Intelligence: 17 (85%) Power: 18 (90%) Charisma: 18 (90%) Derived Stats: Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Colymar Clan) 60% Loyalty (Queen Leika ) 60% Devotion (Babeester Gor) 70% Honor 70% Love (Family Redfields) 60% Devotion 0% Loyalty (Shaker Temple) 80% Devotion (Orlanth/Vinga) 60% Devotion (Ormsgone Vale Summer) 60% Loyalty (Deeveena Blackspear - Colymar Merchant) 60% Reputation 21% Loyalty (Clan Auldkirk) 60% Loyalty (Shaman Rakneesa Earthwitch) 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Air 20% Moon 50% Earth 80% Water 10% Darkness 10% Fire/Sky 10% Power Runes: Truth 50% Movement 75% Illusion 50% Beast 75% Death 50% Disorder 50% Fertility 50% Man 25% Stasis 25% Harmony 50% Condition Runes: Skills: **Agility (+10%)** Dodge 65% Jump 55% Ride (Horse) 26% **Communication (+20%)** Dance 35% Intimidate 50% Sing 50% Speak (Earthtongue) 30% Speak (Spiritspeech) 50% Speak (Tarshite) 70% Speak (Tradetalk) 30% **Knowledge (+15%)** Battle 30% Cult Lore (Babeester Gor) 55% Cult Lore (Orlanth) 20% Cult Lore (Ormsgone Vale Summer) 30% Customs (Tarshite) 40% Farm 40% First Aid 40% Herd 21% Lore (Animal) 30% Lore (Plant) 35% Read/Write (Theyalan) 25% Survival 35% **Magic (+15%)** Meditate 65% Spirit Combat 90% Spirit Dance 25% Spirit Lore 45% Spirit Travel 35% Worship (Babeester Gor) 55% Worship (Ormsgone Vale) 29% **Manipulation (+20%)** **Perception (+15%)** **Stealth (+10%)** **Melee (+20%)** 1H Axe 93% 1H Spear 35% 2H Axe 45% Broadsword 40% Dagger 45% **Ranged (+20%)** Composite Bow 63% Javelin 40% **Shield (+20%)** Large Shield 45% Medium Shield 60% Spirit Magic: Strength (0pts) Protection (2pts) Second Sight (0pts) Heal (1pts) Glamour (0pts) Rune Spells: Slash (1pts) Shield (1pts) Axe Trance (1pts) Summon Ancestor (1pts) Melee Attacks: Dagger 45% 1D4+2+1D4 SR 8 6/6 HP 1H Battle Axe 93% 1D8+2+1D4 SR 7 8/8 HP 2H Battle Axe 45% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 60% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 63% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Javelin 40% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Simple Loincloth and Robes A Jar of Tarshite Woad - POT 5 A Bronze Medusa Closed Helm with a Spirit Screen 2 enchantment A well worn Battle Axe Pre-Dragonkill Broadsword Square Shield Javelin Shortspear Klanth Utuma
** Red Urzelta ** Runes: Earth Movement Beast Homeland: Old Tarsh, Occupation: Assistant Shaman, Initiate of Cult: Babeester Gor STR: 14, CON: 16, SIZ: 12, DEX: 15, INT: 17, POW: 18, CHA: 18, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Honor 70%, Love (Family Redfields) 60%, Loyalty (Colymar Clan) 60%, Loyalty (Queen Leika ) 60%, Devotion (Babeester Gor) 70%, Reputation 21%, Loyalty (Clan Auldkirk) 60%, Loyalty (Shaman Rakneesa Earthwitch) 60%, Loyalty (Shaker Temple) 80%, Devotion (Orlanth/Vinga) 60%, Devotion (Ormsgone Vale Summer) 60%, Loyalty (Deeveena Blackspear - Colymar Merchant) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Moon 50%, Earth 80%, Water 10%, Darkness 10%, Fire/Sky 10%, Air 20%, Man 25%, Stasis 25%, Harmony 50%, Disorder 50%, Fertility 50%, Truth 50%, Movement 75%, Beast 75%, Death 50%, Illusion 50%, Skills: 1H Axe 93%, Spirit Combat 90%, Speak (Tarshite) 70%, Dodge 65%, Meditate 65%, Composite Bow 63%, Medium Shield 60%, Jump 55%, Worship (Babeester Gor) 55%, Cult Lore (Babeester Gor) 55%, Intimidate 50%, Speak (Spiritspeech) 50%, Sing 50%, Large Shield 45% Spirit Magic: Heal (1pts), Glamour (0pts), Strength (0pts), Protection (2pts), Second Sight (0pts) Rune Spells: Slash (1pts), Shield (1pts), Axe Trance (1pts), Summon Ancestor (1pts) Attacks: Dagger 45% 1D4+2+1D4 SR 8 6/6 HP 1H Battle Axe 93% 1D8+2+1D4 SR 7 8/8 HP 2H Battle Axe 45% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 60% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 40% 1D10+1D2 SR 2 8/8 HP Rng 20 Composite Bow 63% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Simple Loincloth and Robes, A Jar of Tarshite Woad - POT 5, A Bronze Medusa Closed Helm with a Spirit Screen 2 enchantment, A well worn Battle Axe, Pre-Dragonkill Broadsword, Square Shield, Javelin, Shortspear, Klanth, Utuma, , , , ,