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Hartar
Full Character
Stat Block
--- Hartar --- Runes: Truth Movement Air Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 18 (90%) Constitution: 11 (55%) Size: 11 (55%) Dexterity: 10 (50%) Intelligence: 11 (55%) Power: 18 (90%) Charisma: 11 (55%) Derived Stats: Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Honor 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Water 20% Air 70% Power Runes: Stasis 25% Disorder 50% Fertility 50% Beast 50% Death 50% Harmony 50% Illusion 25% Movement 75% Man 50% Truth 75% Skills: **Agility (+10%)** Dodge 30% Jump 40% Ride (Horse) 20% **Communication (+5%)** Dance 20% Intrigue 20% Orate 95% Sing 35% Speak (Heortling) 65% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Cult Lore (Orlanth) 20% Customs (Heortling) 30% Customs (Orlanth) 15% Farm 35% Herd 20% Manage Household 45% Read/Write (Horse) 15% **Magic (+10%)** Meditate 15% Spirit Combat 45% Worship (Orlanth) 30% **Manipulation (+10%)** **Perception (+5%)** Insight (Human) 35% **Stealth (-5%)** **Melee (+10%)** 1H Hammer 50% 1H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Pike 35% **Ranged (+10%)** Composite Bow 25% Javelin 30% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 55% Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Hartar ** Runes: Truth Movement Air Homeland: Sartar, Occupation: Noble, Initiate of Cult: Orlanth Adventurous STR: 18, CON: 11, SIZ: 11, DEX: 10, INT: 11, POW: 18, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Honor 60%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 70%, Earth 40%, Water 20%, Disorder 50%, Fertility 50%, Beast 50%, Death 50%, Stasis 25%, Illusion 25%, Movement 75%, Man 50%, Truth 75%, Harmony 50%, Skills: Orate 95%, Speak (Heortling) 65%, Small Shield 55%, 1H Hammer 50%, Manage Household 45%, Spirit Combat 45%, Jump 40%, Medium Shield 40%, Broadsword 35%, Insight (Human) 35%, Sing 35%, Dagger 35%, Large Shield 35%, Farm 35% Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,