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Berenvara
Full Character
Stat Block
--- Berenvara --- Runes: Movement Beast Air Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Yinkin Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Scount Yinking brother of Berenmast. Good at spotting travellers. Berenvara is shockingly cold-blooded and rarely takes hostages. Stats: Strength: 11 (55%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 13 (65%) Power: 6 (30%) Charisma: 15 (75%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 6 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 60% Love (Berenmast) 60% Loyalty (Garhenrick) 60% **Cults: Yinkin - Initiate - Rune Points: 2 Elemental Runes: Air 70% Earth 40% Water 20% Power Runes: Movement 75% Fertility 50% Man 25% Stasis 25% Illusion 50% Harmony 50% Disorder 50% Beast 75% Death 50% Truth 50% Skills: **Agility (+0%)** Dodge 24% Jump 36% Ride (Horse) 10% **Communication (+5%)** Dance 20% Disguise 20% Intimidate 30% Sing 25% Speak (Beastspeech) 20% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Cult Lore (Yinkin) 45% Customs (Heortling) 30% Evaluate 25% Farm 35% First Aid 25% Herd 20% Lore (Animal) 15% Survival 75% **Magic (-5%)** Spirit Combat 30% Worship (Yinkin) 30% **Manipulation (+5%)** Conceal 20% **Perception (+5%)** Track 60% **Stealth (+0%)** Hide 65% Move Quietly 10% **Melee (+5%)** 1H Spear 20% Battle Axe 65% Broadsword 30% Dagger 55% **Ranged (+5%)** Javelin 25% Sling 50% **Shield (+5%)** Large Shield 30% Medium Shield 55% Spirit Magic: Mobility (0pts) Multimissile (0pts) Heal (0pts) Rune Spells: Catseye (1pts) Identify Secret (1pts) Melee Attacks: 1H Battle Axe 65% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Sling 50% 1D8 SR 3 80/80 HP Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Berenvara ** Runes: Movement Beast Air Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Yinkin STR: 11, CON: 15, SIZ: 15, DEX: 12, INT: 13, POW: 6, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 5%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Love (Berenmast) 60%, Loyalty (Garhenrick) 60%, Cults: Yinkin - Initiate - Rune Points: 2 Runes: Air 70%, Earth 40%, Water 20%, Beast 75%, Death 50%, Truth 50%, Harmony 50%, Disorder 50%, Man 25%, Stasis 25%, Illusion 50%, Movement 75%, Fertility 50%, Skills: Survival 75%, Battle Axe 65%, Hide 65%, Track 60%, Medium Shield 55%, Dagger 55%, Speak (Heortling) 55%, Sling 50%, Cult Lore (Yinkin) 45%, Jump 36%, Farm 35%, Spirit Combat 30%, Broadsword 30%, Worship (Yinkin) 30% Spirit Magic: Heal (0pts), Mobility (0pts), Multimissile (0pts) Rune Spells: Catseye (1pts), Identify Secret (1pts) Attacks: 1H Battle Axe 65% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Sling 50% 1D8 SR 3 80/80 HP Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,