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Lonyr
Full Character
Stat Block
--- Lonyr --- Runes: Beast Movement Moon Type: Player Character Homeland: Sartar Occupation: Bandit Rune Lord of Cult: Telmor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Lonyr is Sultry and Reclusive. She is a Epic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 16 (80%) Intelligence: 14 (70%) Power: 17 (85%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Reputation 20% Love (Family) 70% Loyalty (Band) 60% **Cults: Telmor - Rune Lord - Rune Points: 8 Elemental Runes: Air 70% Moon 90% Power Runes: Movement 95% Beast 95% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 90% Dodge 107% Drive (Chariot) 15% Jump 98% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 65% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 50% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 95% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 140% Spirit Dance 0% Spirit Lore 35% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 45% Track 65% **Stealth (+0%)** Hide 40% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 35% 1H Mace 30% 1H Spear 40% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 45% Broadsword 40% Dagger 110% Fist 65% Grapple 65% Greatsword 20% Kick 70% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 65% Dagger, Throwing 20% Elf Bow 20% Javelin 45% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 90% Medium Shield 45% Small Shield 30% Spirit Magic: Shimmer (4pts) Ironhand (4pts) Distraction (1pts) Second Sight (3pts) Rune Spells: Wolfhide (3pts) Wolf's Head (1pts) Wolfrunning (2pts) Transform Self (2pts) Melee Attacks: Dagger 110% 1D4+2+1D4 SR 6 6/6 HP Large Shield 90% 1D6+1D4 SR 5 16/16 HP Ranged Attacks: Light Crossbow 65% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Lonyr ** Runes: Beast Movement Moon Homeland: Sartar, Occupation: Bandit, Rune Lord of Cult: Telmor STR: 14, CON: 14, SIZ: 16, DEX: 16, INT: 14, POW: 17, CHA: 11, Derived Stats: Magic Points: 17, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Band) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Reputation 20%, Love (Family) 70%, Cults: Telmor - Rune Lord - Rune Points: 8 Runes: Air 70%, Moon 90%, Movement 95%, Beast 95%, Skills: Spirit Combat 140%, Dagger 110%, Dodge 107%, Jump 98%, Survival 95%, Climb 90%, Large Shield 90%, Kick 70%, Fist 65%, Farm 65%, Crossbows 65%, Grapple 65%, Track 65%, Homeland Lore (Local) 50% Spirit Magic: Shimmer (4pts), Ironhand (4pts), Distraction (1pts), Second Sight (3pts) Rune Spells: Transform Self (2pts), Wolfhide (3pts), Wolf's Head (1pts), Wolfrunning (2pts) Attacks: Dagger 110% 1D4+2+1D4 SR 6 6/6 HP Large Shield 90% 1D6+1D4 SR 5 16/16 HP Light Crossbow 65% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,