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Testi of the Seven Senses
Full Character
Stat Block
--- Testi of the Seven Senses --- Runes: Fertility Man Air Type: Player Character Homeland: Balazaring Occupation: Hunter Initiate of Cult: Foundchild Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Testi is a capable hunter Stats: Strength: 18 (90%) Constitution: 17 (85%) Size: 13 (65%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 7 (35%) Charisma: 9 (45%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 7 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Honor (Clan) 60% Love (Family) 80% Loyalty (Clan) 60% Love (Porondar) 60% Loyalty (Tribe) 60% Reputation 5% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 30% Air 60% Power Runes: Truth 50% Stasis 50% Disorder 50% Man 75% Death 25% Illusion 50% Beast 25% Harmony 50% Movement 50% Fertility 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 40% Drive (Chariot) 15% Jump 55% Ride (Horse) 15% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Foundchild) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 50% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Foundchild) 30% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 85% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 35% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 50% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 40% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 30% Spirit Magic: Disruption (0pts) Rune Spells: Sureshot (1pts) Beastmaster (2pts) Ranged Attacks: Composite Bow 50% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Testi of the Seven Senses ** Runes: Fertility Man Air Homeland: Balazaring, Occupation: Hunter, Initiate of Cult: Foundchild STR: 18, CON: 17, SIZ: 13, DEX: 15, INT: 14, POW: 7, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 7, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 5%, Honor (Clan) 60%, Love (Family) 80%, Loyalty (Clan) 60%, Love (Porondar) 60%, Loyalty (Tribe) 60%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Air 60%, Earth 40%, Fire/Sky 30%, Truth 50%, Stasis 50%, Disorder 50%, Man 75%, Death 25%, Illusion 50%, Beast 25%, Harmony 50%, Movement 50%, Fertility 75%, Skills: Track 85%, Jump 55%, Composite Bow 50%, Listen 50%, Scan 50%, Animal Lore 50%, Peaceful Cut 50%, Climb 50%, Dodge 40%, Javelin 40%, Fist 40%, Grapple 40%, Crossbows 40%, Dagger 40% Spirit Magic: Disruption (0pts) Rune Spells: Beastmaster (2pts), Sureshot (1pts)Composite Bow 50% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,