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Arstaval Blow
Full Character
Stat Block
--- Arstaval Blow --- Runes: Air Illusion Movement Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Orlanth Adventurous Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Arstaval Blow is Taciturn and Bright. He is a Heroic adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 16 (80%) Size: 16 (80%) Dexterity: 12 (60%) Intelligence: 11 (55%) Power: 12 (60%) Charisma: 17 (85%) Derived Stats: Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 13% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Authority) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Darkness 60% Fire/Sky 40% Power Runes: Illusion 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 35% Sing 65% Speak (Heortling) 0% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Animal) 10% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 70% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 25% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (-5%)** Hide 35% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 30% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 35% Medium Shield 30% Small Shield 15% Spirit Magic: Protection (1pts) Detect Enemies (1pts) Strength (2pts) Disruption (1pts) Fanaticism (1pts) Rune Spells: Wind Words (1pts) Dismiss Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Large Shield 35% 1D6+1D4 SR 7 16/16 HP 1H Battle Axe 30% 1D8+2+1D4 SR 7 8/8 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Arstaval Blow ** Runes: Air Illusion Movement Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Orlanth Adventurous STR: 16, CON: 16, SIZ: 16, DEX: 12, INT: 11, POW: 12, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 13%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Darkness 60%, Fire/Sky 40%, Air 90%, Illusion 85%, Movement 85%, Skills: Survival 70%, Sing 65%, Spirit Combat 65%, Climb 65%, Jump 36%, Orate 35%, Hide 35%, Large Shield 35%, Intimidate 35%, Cult Lore (Orlanth) 35%, Homeland Lore (Local) 30%, Medium Shield 30%, Speak (Stormspeech) 30%, Battle Axe 30% Spirit Magic: Strength (2pts), Disruption (1pts), Fanaticism (1pts), Protection (1pts), Detect Enemies (1pts) Rune Spells: Wind Words (1pts), Dismiss Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: 1H Battle Axe 30% 1D8+2+1D4 SR 7 8/8 HP Large Shield 35% 1D6+1D4 SR 7 16/16 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,